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Rust Insights

Server profile · EU

Flying Copters 2x | Mini + DogFight | Heli Training

Online, with 2 of 32 players on; ranked #2,421 of every public Rust server, the top 11%. It last wiped 26d ago.

Filed under 2x monthly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 32 players now 6% full
27-day averagepeak 8
#2,421ranktop 11% · #926 in EU
26d agolast wipemonthly schedule
8d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246822:0006:0016:0023:0007:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608022:0006:0016:0023:0007:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

5.9 days usual gap between real wipes
6 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW26d ago 6 – running 6
Fri 25 Sep, 20:14 UTC32d ago 5 held half 5.9 days 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 692 on average1,100/1500
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 210 on average265/400
  3. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 79 on average124/400
  4. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 34 on average46/400
  5. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average33/75
  6. A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average9/42

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Flying Copters 2x | Mini + DogFight | Heli Training?

The average busiest point of its recent wipes was 6 players. 0 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does Flying Copters 2x | Mini + DogFight | Heli Training wipe, and how often?

The only wipe on Flying Copters 2x | Mini + DogFight | Heli Training is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 2 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

What does performance look like on Flying Copters 2x | Mini + DogFight | Heli Training?

The 48-hour average for server fps is 59, and 50 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 120,892. Memory use peaked at 3,781 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Flying Copters 2x | Mini + DogFight | Heli Training currently run?

Rust network protocol 2635 and build 168909 on Linux is what Flying Copters 2x | Mini + DogFight | Heli Training runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Flying Copters 2x | Mini + DogFight | Heli Training, and is it up at the moment?

Right now Flying Copters 2x | Mini + DogFight | Heli Training is up and running. About 1 hours ago is when it last restarted, judged from the uptime it reports. It spent 164 of the last 7 full days' 168 hours up, 98% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Flying Copters 2x | Mini + DogFight | Heli Training run from?

With its EU tag, Flying Copters 2x | Mini + DogFight | Heli Training lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 46.173.158.7:28015.

Tags

Which meanings sit behind the tags on Flying Copters 2x | Mini + DogFight | Heli Training?

When the game's server browser reads Flying Copters 2x | Mini + DogFight | Heli Training, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): The slot count is 32; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Flying Copters 2x | Mini + DogFight | Heli Training appear?

These Rust Insights lists include Flying Copters 2x | Mini + DogFight | Heli Training: Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers, explained and Aim training servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population history

What does the population of Flying Copters 2x | Mini + DogFight | Heli Training look like?

At the time of this refresh, Flying Copters 2x | Mini + DogFight | Heli Training holds 2 players on 32 slots. The seven-day average is 2 players, and the highest point in that week was 8. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 4 players.

Where does Flying Copters 2x | Mini + DogFight | Heli Training sit in the rankings?

In Europe, Flying Copters 2x | Mini + DogFight | Heli Training is #926; across all ranked servers it is #2,421 on seven-day player hours, in the top 11%.

Settings and rules

What settings and rules apply on Flying Copters 2x | Mini + DogFight | Heli Training?

A 2x gather rate is what the name of Flying Copters 2x | Mini + DogFight | Heli Training states. Groups can reach 8 players, which is the default in the game. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Flying Copters 2x | Mini + DogFight | Heli Training?

Flying Copters 2x | Mini + DogFight | Heli Training runs a procedural map of size 4,500 with seed 1768763, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Flying Copters 2x | Mini + DogFight | Heli Training?

To connect, start Rust and enter client.connect 46.173.158.7:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/ST4bPjk7fj.

The small print

Server tags

What each one means.

Published as mp32,ptrak,$r?,v2635,^m,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players The slot count is 32.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour are what you play here.
^d
Combat training Practise aim and PvP here, and the loot is provided.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.