Skip to the story

Live edition51,425 playing on 11,685 servers

Rust Insights

Server profile · EA

[起源]pve丨新型可成长武器丨永不删档

Online, with 15 of 100 players on; ranked #895 of every public Rust server, the top 4%. It last wiped 27d ago.

Filed under moddedoxidepve
Launch Rust and join
15/ 100 players now 15% full
117-day averagepeak 18
#895ranktop 4% · #80 in EA
27d agolast wipeno schedule published
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152010:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers, top 14% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

10 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 10, 43 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW27d ago 10 – running 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average57/200
  2. QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average45/100
  3. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average30/100
  4. Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average22/100
  5. Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average16/100
  6. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average13/88

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [起源]pve丨新型可成长武器丨永不删档?

The average busiest point of its recent wipes was 10 players. 43 hours after the latest wipe, the crowd peaked.

When does [起源]pve丨新型可成长武器丨永不删档 wipe, and how often?

The only wipe on [起源]pve丨新型可成长武器丨永不删档 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 12 hours ago.

Server details

Does [起源]pve丨新型可成长武器丨永不删档 hold a steady frame rate?

Average server fps over the last 48 hours was 57, with a floor of 11. Buildings, deployables and the rest took the entity count as high as 411,503. Memory use peaked at 11,630 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [起源]pve丨新型可成长武器丨永不删档?

Running on Windows, [起源]pve丨新型可成长武器丨永不删档 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [起源]pve丨新型可成长武器丨永不删档, and is it online?

At the time of this check [起源]pve丨新型可成长武器丨永不删档 is online. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [起源]pve丨新型可成长武器丨永不删档?

With its EA tag, [起源]pve丨新型可成长武器丨永不删档 lists itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 45.125.45.164:49615 is where it answers.

Server tags

What is meant by each tag on [起源]pve丨新型可成长武器丨永不删档?

These tags come from [起源]pve丨新型可成长武器丨永不删档 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): Its browser listing sits under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [起源]pve丨新型可成长武器丨永不删档 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [起源]pve丨新型可成长武器丨永不删档 are Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Population

How many players are on [起源]pve丨新型可成长武器丨永不删档 right now, and how does that number move?

Of its 100 slots, [起源]pve丨新型可成长武器丨永不删档 currently has 15 filled. The seven-day average is 11 players, and the highest point in that week was 18. Its strongest hour in the past 48 was 13:00 UTC, with an average of 16 players.

In the ranking of Rust servers, where does [起源]pve丨新型可成长武器丨永不删档 place?

In Asia, [起源]pve丨新型可成长武器丨永不删档 is #80; across all ranked servers it is #895 on seven-day player hours, in the top 4%.

Settings and rules

What settings and rules apply on [起源]pve丨新型可成长武器丨永不删档?

Nothing about gather rate is given in the name of [起源]pve丨新型可成长武器丨永不删档. Up to 50 players can join one group. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on [起源]pve丨新型可成长武器丨永不删档?

The game generates the map on [起源]pve丨新型可成长武器丨永不删档: procedural, size 4,500, seed 1586544950. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to [起源]pve丨新型可成长武器丨永不删档?

Open the console with F1 in Rust and enter client.connect 45.125.45.164:49615. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts50
Group limit Team size is capped at 50.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.