Server profile · au1
[TW][PVE][PVPArea]
Offline, with 0 of 50 players on; ranked #15,126 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 36.228.210.71:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does [TW][PVE][PVPArea] wipe?
the force wipe puts [TW][PVE][PVPArea]'s next wipe at an estimated time. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 25 days 3 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server details
On what version does [TW][PVE][PVPArea] currently run?
The Rust build is network protocol 2634 and build 167584, running on Windows, for [TW][PVE][PVPArea]. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [TW][PVE][PVPArea], and is it online?
[TW][PVE][PVPArea] is offline at the moment; the last time it was seen was 12 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
In which location does [TW][PVE][PVPArea] sit?
Asia is suggested by the name of [TW][PVE][PVPArea], which publishes no region tag and carries the region code au1. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 36.228.210.71:28015.
Server tags
What is meant by each tag on [TW][PVE][PVPArea]?
These tags come from [TW][PVE][PVPArea] and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rau1 (Region code): The region code reads au1; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which person or group runs [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] and 4 other servers we track all publish a doubleogti.ddns.net hostname, so the same operator most likely runs them.
On which Rust Insights lists does [TW][PVE][PVPArea] appear?
[TW][PVE][PVPArea] appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of [TW][PVE][PVPArea] look like?
[TW][PVE][PVPArea] was last seen 12 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does [TW][PVE][PVPArea] place?
The player-hours ranking for the last seven days puts [TW][PVE][PVPArea] at #15,126, among the top 70% of all ranked servers.
Rules and settings
How is [TW][PVE][PVPArea] configured, and what rules apply?
Nothing about gather rate is given in the name of [TW][PVE][PVPArea]. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
What is the map on [TW][PVE][PVPArea]?
Size 4,500 and seed 1684376845 define the procedural map on [TW][PVE][PVPArea], generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join [TW][PVE][PVPArea]?
Type client.connect 36.228.210.71:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
