Server profile · au1
[TW][PVE][PVPArea]
Offline, with 1 of 50 players on; ranked #13,768 of every public Rust server, the top 61%. It last wiped 25d ago.
Offline 111.243.131.124:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC25d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does [TW][PVE][PVPArea] look like once wipe day arrives?
The average busiest point of its recent wipes was 3 players. 16 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does [TW][PVE][PVPArea] wipe?
Each month [TW][PVE][PVPArea] wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 25 days 1 hours ago. Wipes run monthly, as its tags say.
Server details
On what version does [TW][PVE][PVPArea] currently run?
The Rust build is network protocol 2634 and build 166586, running on Windows, for [TW][PVE][PVPArea]. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [TW][PVE][PVPArea], and is it online?
The last sighting of [TW][PVE][PVPArea] was 23 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 2 October 2026.
What location is listed for [TW][PVE][PVPArea]?
The name of [TW][PVE][PVPArea] points to Asia, even though no region tag is published, with au1 as its region code. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 111.243.131.124:28015.
Server tags
How should you read the tags listed for [TW][PVE][PVPArea]?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rau1 (Region code): The region code reads au1; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use are what [TW][PVE][PVPArea] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who is behind [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] and 4 other servers we track all publish a doubleogti.ddns.net hostname, so the same operator most likely runs them.
Where does [TW][PVE][PVPArea] turn up among the Rust Insights lists and filters?
These Rust Insights lists include [TW][PVE][PVPArea]: Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on [TW][PVE][PVPArea] right now?
[TW][PVE][PVPArea] was last seen 23 days 5 hours ago and is offline right now.
Where does [TW][PVE][PVPArea] sit in the rankings?
Player hours over seven days put [TW][PVE][PVPArea] at #13,768, within the top 61% of the ranked field.
Settings and rules
What are the settings and rules for [TW][PVE][PVPArea]?
No gather rate appears in the name of [TW][PVE][PVPArea]. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
What is the map on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] runs a procedural map of size 4,500 with seed 1684376845, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join [TW][PVE][PVPArea]?
Type client.connect 111.243.131.124:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
