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Rust Insights

Server profile

[JP] DON-tacos PvE

Online, with 3 of 100 players on; ranked #901 of every public Rust server, the top 4%. It last wiped 17d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
3/ 100 players now 3% full
117-day averagepeak 38
#901ranktop 4%
17d agolast wipemonthly schedule
9d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304019:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

43 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:25 UTC17d ago 43 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 4 on average2/188
  2. 【萌新PVP】2倍|月清|上班族|种植|50维护|养老EA · groups of 8+ · monthly · 3 on average3/100
  3. #1[坚果]原倍 仿官/不限/萌新/养老/月清EA · groups of 8+ · monthly · 2 on average0/500
  4. 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 2 on average0/188
  5. 温柔乡:一个有爱的PVE养老服务器EA · groups of 8+ · monthly · 1 on average0/50
  6. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 109 on average142/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [JP] DON-tacos PvE?

The average busiest point of its recent wipes was 43 players. 28 hours into the latest wipe, the crowd on the server reached its peak.

How often does [JP] DON-tacos PvE wipe, and on which day?

The only wipe on [JP] DON-tacos PvE is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 17 days 8 hours ago. Its tags state a monthly wipe schedule.

Server details

What does performance look like on [JP] DON-tacos PvE?

Server fps averaged 33 over 48 hours; the lowest reading was 21. The world held a peak of 296,281 entities, counting buildings, deployables and all the rest. It drew as much as 7,017 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does [JP] DON-tacos PvE currently run?

Rust network protocol 2635 and build 168909 on Linux is what [JP] DON-tacos PvE runs. The same protocol is required to join, and Steam takes care of updating it.

Has [JP] DON-tacos PvE stayed online, and is it up now?

Right now [JP] DON-tacos PvE is up and running. The uptime it reports puts the last restart at about 44 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 10 October 2026.

In which location does [JP] DON-tacos PvE sit?

The name of [JP] DON-tacos PvE points to Asia, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. 118.27.226.54:28015 is where it answers.

Tags

Which meanings sit behind the tags on [JP] DON-tacos PvE?

These tags come from [JP] DON-tacos PvE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [JP] DON-tacos PvE?

[JP] DON-tacos PvE appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Population

What does the population of [JP] DON-tacos PvE look like?

[JP] DON-tacos PvE shows 3 players at the moment, against 100 slots. A weekly average of 11 players goes with a peak of 38. Look at the last 48 hours and the peak hour is 14:00 UTC, at 27 players on average.

How does [JP] DON-tacos PvE compare with other Rust servers in the ranking?

On player hours for the last seven days, [JP] DON-tacos PvE sits at #901, inside the top 4% of ranked servers.

Settings and rules

What are the settings and rules for [JP] DON-tacos PvE?

No gather rate appears in the name of [JP] DON-tacos PvE. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on [JP] DON-tacos PvE?

[JP] DON-tacos PvE runs a procedural map of size 6,000 with seed 178294063, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join [JP] DON-tacos PvE?

Type client.connect 118.27.226.54:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/QBym3xN6pF.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.