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Rust Insights

Server profile · NA

PrimeCraze ZombieTown | PvE | Zombies | Events

Online, with 0 of 30 players on; ranked #5,522 of every public Rust server, the top 25%. It last wiped 27d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
0/ 30 players now 0% full
07-day averagepeak 3
#5,522ranktop 25% · #926 in NA
27d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Note: Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW27d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. US | Ducks PVE Community ServerNA · groups of 6 · monthly · 2 on average0/25
  2. Haven ♥ Cozy PvE | No BP Wipe | 6k MapNA · groups of 5 · monthly · 1 on average1/30
  3. [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 13 on average6/100
  4. US RUSTPA.COM | 2X | PvE/PvP | Parental AdvisoryNA · groups of 6 · 2x · monthly · 3 on average2/50
  5. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average32/200
  6. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average28/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does PrimeCraze ZombieTown | PvE | Zombies | Events look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 23 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does PrimeCraze ZombieTown | PvE | Zombies | Events wipe?

Each month PrimeCraze ZombieTown | PvE | Zombies | Events wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 23 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

Does PrimeCraze ZombieTown | PvE | Zombies | Events hold a steady frame rate?

The 48-hour average for server fps is 78, and 37 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 108,697. The highest memory figure was 4,614 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is PrimeCraze ZombieTown | PvE | Zombies | Events on?

Running on Windows, PrimeCraze ZombieTown | PvE | Zombies | Events is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has PrimeCraze ZombieTown | PvE | Zombies | Events stayed online, and is it up now?

At the time of this check PrimeCraze ZombieTown | PvE | Zombies | Events is online. Going by the uptime figure it gives, its last restart was around 6 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 22 September 2026.

Where does PrimeCraze ZombieTown | PvE | Zombies | Events run from?

Its NA tag is what PrimeCraze ZombieTown | PvE | Zombies | Events uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 216.245.177.49:28015 is where it answers.

Server tags

What is meant by each tag on PrimeCraze ZombieTown | PvE | Zombies | Events?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Find it in the browser under North America are what PrimeCraze ZombieTown | PvE | Zombies | Events publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does PrimeCraze ZombieTown | PvE | Zombies | Events turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry PrimeCraze ZombieTown | PvE | Zombies | Events are Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on PrimeCraze ZombieTown | PvE | Zombies | Events right now?

At the time of this refresh, PrimeCraze ZombieTown | PvE | Zombies | Events holds 0 players on 30 slots. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 3 players.

How does PrimeCraze ZombieTown | PvE | Zombies | Events compare with other Rust servers in the ranking?

PrimeCraze ZombieTown | PvE | Zombies | Events holds #5,522 for player hours over the last seven days, #926 in North America and in the top 25% of all ranked servers.

Rules and settings

What settings and rules apply on PrimeCraze ZombieTown | PvE | Zombies | Events?

The name of PrimeCraze ZombieTown | PvE | Zombies | Events does not state a gather rate. Up to 6 players can join one group. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on PrimeCraze ZombieTown | PvE | Zombies | Events?

Size 4,250 and seed 1760108465 define the procedural map on PrimeCraze ZombieTown | PvE | Zombies | Events, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join PrimeCraze ZombieTown | PvE | Zombies | Events?

Open the console with F1 in Rust and enter client.connect 216.245.177.49:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://primecrazezt.com.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts6

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players It holds 30 slots.
ts6
Group limit Team size is capped at 6.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.