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Rust Insights

Server profile · NA

US | Ducks PVE Community Server

Online, with 0 of 25 players on; ranked #2,073 of every public Rust server, the top 9%. It last wiped 27d ago.

Filed under monthly wipes vanillaoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 25 players now 0% full
27-day averagepeak 9
#2,073ranktop 9% · #328 in NA
27d agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246813:0022:0007:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608013:0022:0007:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

9 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW27d ago 9 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Haven ♥ Cozy PvE | No BP Wipe | 6k MapNA · groups of 5 · monthly · 1 on average0/30
  2. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average16/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average16/200
  4. [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 13 on average7/100
  5. Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average1/100
  6. MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average7/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does US | Ducks PVE Community Server look like once wipe day arrives?

Recent wipes peaked at 9 players on average. 30 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does US | Ducks PVE Community Server wipe?

Each month US | Ducks PVE Community Server wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

How well does US | Ducks PVE Community Server perform?

Server fps averaged 37 over 48 hours; the lowest reading was 10. Buildings, deployables and the rest took the entity count as high as 129,526. Memory use peaked at 4,204 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on US | Ducks PVE Community Server?

Rust network protocol 2635 and build 168909 on Linux is what US | Ducks PVE Community Server runs. The same protocol is required to join, and Steam takes care of updating it.

Has US | Ducks PVE Community Server stayed online, and is it up now?

At the time of this check US | Ducks PVE Community Server is online. Going by the uptime figure it gives, its last restart was around 23 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does US | Ducks PVE Community Server sit?

With its NA tag, US | Ducks PVE Community Server lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.51.99.66:28050.

Tags

How should you read the tags listed for US | Ducks PVE Community Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): It holds 25 slots; ts6 (Group limit): No team may exceed 6 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): Find it in the browser under North America are what US | Ducks PVE Community Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature US | Ducks PVE Community Server?

US | Ducks PVE Community Server appears among the following Rust Insights lists: Best Rust community servers, Rust PvE servers, live, North American Rust servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on US | Ducks PVE Community Server right now, and how does that number move?

US | Ducks PVE Community Server shows 0 players at the moment, against 25 slots. A weekly average of 2 players goes with a peak of 9. Look at the last 48 hours and the peak hour is 21:00 UTC, at 4 players on average.

In the ranking of Rust servers, where does US | Ducks PVE Community Server place?

On the seven-day player-hours measure, US | Ducks PVE Community Server is #2,073, in the top 9% of all ranked servers and #328 in North America.

Rules and settings

What are the settings and rules for US | Ducks PVE Community Server?

Nothing about gather rate is given in the name of US | Ducks PVE Community Server. 6 players is the most a group can hold. pve is the game mode, no fighting other players. The server browser lists it under Community. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

What is the map on US | Ducks PVE Community Server?

The game generates the map on US | Ducks PVE Community Server: procedural, size 4,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How do you connect to US | Ducks PVE Community Server?

To connect, start Rust and enter client.connect 66.51.99.66:28050 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/7sctTtNb8N.

The small print

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts6,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp25
Max players It holds 25 slots.
ts6
Group limit No team may exceed 6 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.