Server profile · EU · fra
[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked
Online, with 0 of 50 players on; ranked #15,025 of every public Rust server, the top 68%. It last wiped 4d ago.
Online EU · fra 213.32.25.216:28515 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:28 UTC4d ago | 1 | – | running | 0 |
| Tue 20 Oct, 09:58 UTC7d ago | 1 | held half | 2.5 days | 0 |
| Thu 1 Oct, 18:48 UTC FW25d ago | 0 | – | 18.6 days | 0 |
| Wed 23 Sep, 15:05 UTC34d ago | 2 | halved by day 2 | 8.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B8/120
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA1,262/1500
- R2 - Aim training / Matchmaking / Facechecks - RU Main379/475
- RustGames.gg | Lucky Pillars - EU 1166/400
- BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ185/220
- R2 - Aim training / Matchmaking / Facechecks - EU Main78/400
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.
On what schedule does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked wipe?
No next wipe can be predicted for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 4 days 19 hours have passed since its current world was created.
Server
How well does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked perform?
Server fps averaged 256 over 48 hours; the lowest reading was 256. Buildings, deployables and the rest took the entity count as high as 1,321. The highest memory figure was 3,024 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked on?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked runs. You can only join if your game is on the same protocol; Steam handles that update.
Has [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked stayed online, and is it up now?
Right now [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is up and running. About 4 days 17 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked run from?
The EU tag places [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked in Europe, and the region code it carries is fra. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 213.32.25.216:28515.
Lists and tags
Which meanings sit behind the tags on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts5 (Group limit): A team holds 5 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rfra (Region code): Region code: fra; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^d (Combat training): A training ground for aim and PvP, with loot given out; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe are what [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked appear?
These Rust Insights lists include [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: Rust servers in Europe, Modded Rust servers, explained and Aim training servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked look like?
[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked shows 0 players at the moment, against 50 slots. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked place?
On the seven-day player-hours measure, [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is #15,025, in the top 68% of all ranked servers and #2,545 in Europe.
Settings and rules
How is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked configured, and what rules apply?
The name of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked does not state a gather rate. 5 players is the most a group can hold. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: discord.heatline.gg.
How to join
How do you connect to [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
Type client.connect 213.32.25.216:28515 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://heatline.gg.
