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Rust Insights

Server profile

[US] [PVE] The Haven | No Killing | No Decay | No Stealing

Online, with 3 of 75 players on; ranked #1,822 of every public Rust server, the top 8%. It last wiped 26d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
3/ 75 players now 4% full
37-day averagepeak 12
#1,822ranktop 8%
26d agolast wipemonthly schedule
8d 19hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51000:0009:0018:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608000:0009:0018:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Note: Top 8% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average59/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average44/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average44/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average44/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average43/150
  6. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average16/420

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does [US] [PVE] The Haven | No Killing | No Decay | No Stealing wipe?

An estimate from the force wipe gives the next wipe on [US] [PVE] The Haven | No Killing | No Decay | No Stealing. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 26 days 5 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Average server fps over the last 48 hours was 60, with a floor of 59. The world held a peak of 216,492 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,327 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [US] [PVE] The Haven | No Killing | No Decay | No Stealing currently run?

Rust network protocol 2635 and build 168909 on Linux is what [US] [PVE] The Haven | No Killing | No Decay | No Stealing runs. You can only join if your game is on the same protocol; Steam handles that update.

Has [US] [PVE] The Haven | No Killing | No Decay | No Stealing stayed online, and is it up now?

Right now [US] [PVE] The Haven | No Killing | No Decay | No Stealing is up and running. The uptime it reports puts the last restart at about 16 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 8 October 2026.

In which location does [US] [PVE] The Haven | No Killing | No Decay | No Stealing sit?

The name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing points to North America, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 199.231.233.69:28015.

Tags

What is meant by each tag on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

The tags gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what [US] [PVE] The Haven | No Killing | No Decay | No Stealing publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [US] [PVE] The Haven | No Killing | No Decay | No Stealing appear?

These Rust Insights lists include [US] [PVE] The Haven | No Killing | No Decay | No Stealing: Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on [US] [PVE] The Haven | No Killing | No Decay | No Stealing right now?

At the time of this refresh, [US] [PVE] The Haven | No Killing | No Decay | No Stealing holds 3 players on 75 slots. The seven-day average is 3 players, and the highest point in that week was 12. Look at the last 48 hours and the peak hour is 23:00 UTC, at 8 players on average.

Where does [US] [PVE] The Haven | No Killing | No Decay | No Stealing sit in the rankings?

The player-hours ranking for the last seven days puts [US] [PVE] The Haven | No Killing | No Decay | No Stealing at #1,822, among the top 8% of all ranked servers.

Rules and settings

How is [US] [PVE] The Haven | No Killing | No Decay | No Stealing configured, and what rules apply?

No gather rate appears in the name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing. No group limit is set, so the game's default of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

The game generates the map on [US] [PVE] The Haven | No Killing | No Decay | No Stealing: procedural, size 4,500, seed 956380. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Type client.connect 199.231.233.69:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://the-haven-pve.tebex.io/..

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.