Server profile · EU · uk1
EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]
Online, with 0 of 20 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 26d ago.
Online EU · uk1 194.69.160.149:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:04 UTC26d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA272/350
- R2 - Aim training / Matchmaking / Facechecks - RU Main63/400
- RustGames.gg | Lucky Pillars - EU 113/400
- R2 - Aim training / Matchmaking / Facechecks - EU Main5/400
- [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD5/50
- A-42 - Helicopter / Minicopter Training0/42
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] wipe?
Too few wipes are on record for EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 22 hours have passed since its current world was created.
About the server
How well does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] perform?
The 48-hour average for server fps is 60, and 59 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 123. Memory use peaked at 2,160 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] currently run?
Rust network protocol 2635 and build 168909 on Linux is what EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] runs. The same protocol is required to join, and Steam takes care of updating it.
Has EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] stayed online, and is it up now?
EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] is currently reachable and online. About 7 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] sit?
The EU tag places EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] in Europe, and the region code it carries is uk1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 194.69.160.149:28015.
Lists and tags
How should you read the tags listed for EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?
These tags come from EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $ruk1 (Region code): The region code reads uk1; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Its browser listing sits under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who is behind EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?
The rustaim.com hostname published by EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] is used by no other server we track.
Where does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] turn up among the Rust Insights lists and filters?
EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Aim training servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] look like?
At the time of this refresh, EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] holds 0 players on 20 slots. A seven-day average of 0 players puts the last week in context.
How does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] compare with other Rust servers in the ranking?
In Europe, EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] is #2,568; across all ranked servers it is #15,349 on seven-day player hours, in the top 69%.
Rules and settings
What settings and rules apply on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?
The name of EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] does not state a gather rate. The default of 8 players per group is what applies here. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?
Size 123 and seed 123 define the procedural map on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA], generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: https://rustaim.com/.
Connecting
How can you get onto EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?
Type client.connect 194.69.160.149:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.