Server profile
[SA] Facepunch 1
Online, with 7 of 350 players on; ranked #816 of every public Rust server, the top 4%. It last wiped 27d ago.
Online 185.50.107.84:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 24 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long122/200
- Rusty Moose |EU Monthly|73/200
- Rustopia.gg - US Large120/200
- Rustafied.com - EU Long - Large44/100
- Magic Rust — Long | Kлaccикa x1 | Pyccкий25/300
- Rusty Moose |US Monthly|120/200
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at [SA] Facepunch 1?
The average busiest point of its recent wipes was 24 players. 7 hours into the latest wipe, the crowd on the server reached its peak.
When does [SA] Facepunch 1 wipe, and how often?
Each month [SA] Facepunch 1 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 10 hours ago. Wipes run monthly, as its tags say.
Server
What does performance look like on [SA] Facepunch 1?
Average server fps over the last 48 hours was 124, with a floor of 78. The world held a peak of 150,407 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,758 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is [SA] Facepunch 1 on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for [SA] Facepunch 1. Joining needs your game on the same protocol, which Steam updates for you.
Has [SA] Facepunch 1 stayed online, and is it up now?
[SA] Facepunch 1 is currently reachable and online. About 21 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does [SA] Facepunch 1 sit?
There is no region published for [SA] Facepunch 1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 185.50.107.84:28015 is where it answers.
Server tags
How should you read the tags listed for [SA] Facepunch 1?
When the game's server browser reads [SA] Facepunch 1, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): It holds 350 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind [SA] Facepunch 1?
[SA] Facepunch 1 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.
On which Rust Insights lists does [SA] Facepunch 1 appear?
The Rust Insights lists that carry [SA] Facepunch 1 are Rust servers running the tutorial, Official Rust servers, listed and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Player counts
What does the population of [SA] Facepunch 1 look like?
[SA] Facepunch 1 shows 7 players at the moment, against 350 slots. Over the past week it peaked at 39 and averaged 13 players. Look at the last 48 hours and the peak hour is 17:00 UTC, at 18 players on average.
In the ranking of Rust servers, where does [SA] Facepunch 1 place?
The player-hours ranking for the last seven days puts [SA] Facepunch 1 at #816, among the top 4% of all ranked servers.
Settings and rules
What settings and rules apply on [SA] Facepunch 1?
No gather rate appears in the name of [SA] Facepunch 1. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It appears under Official in the game's server list. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
What is the map on [SA] Facepunch 1?
[SA] Facepunch 1 runs a procedural map of size 4,500 with seed 234844413, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto [SA] Facepunch 1?
Open the console with F1 in Rust and enter client.connect 185.50.107.84:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
