Server profile
Testing
Offline, with 0 of 100 players on; ranked #15,282 of every public Rust server, the top 66%. It last wiped 45d ago.
Offline 185.189.255.113:35300 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 14:21 UTC45d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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- [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱24/100
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The short version
Quick answers
From the figures on this page.
Wipe days
What does Testing look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 19 hours into the latest wipe, the crowd on the server reached its peak.
When does Testing wipe, and how often?
Each month Testing wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 45 days 6 hours ago. Wipes run monthly, as its tags say.
Server details
What Rust version is live on Testing?
Running on Windows, Testing is on Rust network protocol 2633 and build 162929. Joining needs your game on the same protocol, which Steam updates for you.
Has Testing stayed online, and is it up now?
Testing is offline at the moment; the last time it was seen was 33 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Testing run from?
A region is not published by Testing. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 185.189.255.113:35300.
Lists and tags
How should you read the tags listed for Testing?
These tags come from Testing and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Testing appear?
Testing appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of Testing look like?
The last time Testing was seen online was 33 days 23 hours ago, and it is offline now.
Where does Testing sit in the rankings?
On player hours for the last seven days, Testing sits at #15,282, inside the top 66% of ranked servers.
Rules and settings
What settings and rules apply on Testing?
Nothing about gather rate is given in the name of Testing. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Testing?
Size 4,250 and seed 121315421 define the procedural map on Testing, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join Testing?
Type client.connect 185.189.255.113:35300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://rustblaze.gamestores.app/.