Server profile · OC
Old Souls PVE AU
Online, with 0 of 50 players on; ranked #6,884 of every public Rust server, the top 31%. It last wiped 25d ago.
Online OC 180.150.91.79:28050 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW25d ago | 4 | – | running | 0 |
| Thu 1 Oct, 10:50 UTC26d ago | 4 | – | 0.4 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome1/50
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Old Souls PVE AU, what happens on wipe day?
Recent wipes peaked at 4 players on average. The peak crowd on this wipe came 15 hours after it started.
On what schedule does Old Souls PVE AU wipe?
Each month Old Souls PVE AU wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 25 days 21 hours ago. The tags put wipes at monthly.
Server details
Does Old Souls PVE AU hold a steady frame rate?
Average server fps over the last 48 hours was 48, with a floor of 1. At its highest the entity count reached 236,499: buildings, deployables and everything else. It drew as much as 5,484 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Old Souls PVE AU currently run?
Running on Windows, Old Souls PVE AU is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has Old Souls PVE AU stayed online, and is it up now?
Old Souls PVE AU is currently reachable and online. Going by the uptime figure it gives, its last restart was around 20 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Old Souls PVE AU sit?
Its OC tag is what Old Souls PVE AU uses to list itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 180.150.91.79:28050.
Server tags
Which meanings sit behind the tags on Old Souls PVE AU?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): The server browser files this server under Oceania are what Old Souls PVE AU publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Old Souls PVE AU appear?
These Rust Insights lists include Old Souls PVE AU: Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on Old Souls PVE AU right now, and how does that number move?
Old Souls PVE AU shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 2. Its strongest hour in the past 48 was 18:00 UTC, with an average of 1 players.
Where does Old Souls PVE AU sit in the rankings?
On the seven-day player-hours measure, Old Souls PVE AU is #6,884, in the top 31% of all ranked servers and #149 in Oceania.
Settings and rules
What settings and rules apply on Old Souls PVE AU?
No gather rate appears in the name of Old Souls PVE AU. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Old Souls PVE AU?
Old Souls PVE AU runs a procedural map of size 6,000 with seed 6543523, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join Old Souls PVE AU?
Open the console with F1 in Rust and enter client.connect 180.150.91.79:28050. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/SQEEQUARS4.
