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Rust Insights

Server profile

RU | ARMS RACE | FFA | 100

Online, with 0 of 100 players on; ranked #15,373 of every public Rust server, the top 69%. It last wiped 13d ago.

Filed under teams off moddedcarbon
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,373ranktop 69%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days usual gap between real wipes
0% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctWed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:36 UTC14d ago 2 – running 0
Wed 14 Oct, 04:43 UTC14d ago 2 – 0.6 days 2
Tue 13 Oct, 19:44 UTC14d ago 4 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 710 on average1,193/1500
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 215 on average391/450
  3. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 82 on average153/400
  4. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 36 on average56/400
  5. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average36/75
  6. A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average5/42

The short version

Quick answers

From the figures on this page.

Wipe days

On RU | ARMS RACE | FFA | 100, what happens on wipe day?

The average busiest point of its recent wipes was 3 players. 1 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does RU | ARMS RACE | FFA | 100 wipe?

There is no next wipe to predict: RU | ARMS RACE | FFA | 100 wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 13 days 21 hours have passed since its current world was created.

Server details

What does performance look like on RU | ARMS RACE | FFA | 100?

The 48-hour average for server fps is 240, and 239 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 3,181. It drew as much as 1,191 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on RU | ARMS RACE | FFA | 100?

Rust network protocol 2634 and build 167781 on Linux is what RU | ARMS RACE | FFA | 100 runs. Joining needs your game on the same protocol, which Steam updates for you.

Has RU | ARMS RACE | FFA | 100 stayed online, and is it up now?

Right now RU | ARMS RACE | FFA | 100 is up and running. The uptime it reports puts the last restart at about 3 days 20 hours ago. It spent 77 of the last 7 full days' 168 hours up, 46% of the time. Rust Insights first logged this server on 13 October 2026.

In which location does RU | ARMS RACE | FFA | 100 sit?

The name of RU | ARMS RACE | FFA | 100 points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 176.100.36.22:28015.

Tags

Which meanings sit behind the tags on RU | ARMS RACE | FFA | 100?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts0 (Group limit): This server has teams turned off; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use are what RU | ARMS RACE | FFA | 100 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does RU | ARMS RACE | FFA | 100 appear?

The Rust Insights lists that carry RU | ARMS RACE | FFA | 100 are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

Population

How many players are on RU | ARMS RACE | FFA | 100 right now, and how does that number move?

Of its 100 slots, RU | ARMS RACE | FFA | 100 currently has 0 filled. Across the past week the mean was 0 players.

Where does RU | ARMS RACE | FFA | 100 sit in the rankings?

Player hours over seven days put RU | ARMS RACE | FFA | 100 at #15,373, within the top 69% of the ranked field.

Settings and rules

What settings and rules apply on RU | ARMS RACE | FFA | 100?

Nothing about gather rate is given in the name of RU | ARMS RACE | FFA | 100. No group limit is published. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

Which map is live on RU | ARMS RACE | FFA | 100?

RU | ARMS RACE | FFA | 100 runs a procedural map of size 280 with seed 1234567, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

How to join

What is the way to join RU | ARMS RACE | FFA | 100?

Open the console with F1 in Rust and enter client.connect 176.100.36.22:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^e,gmrust,cs167781,ts0

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts0
Group limit This server has teams turned off.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour are what you play here.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.