Skip to the story

Live edition55,436 playing on 11,682 servers

Rust Insights

Server profile

[JP][PvE]またーりRUST[BP]

Online, with 9 of 88 players on; ranked #904 of every public Rust server, the top 4%. It last wiped 26d ago.

Filed under moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
9/ 88 players now 10% full
117-day averagepeak 34
#904ranktop 4%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304011:0020:0005:0014:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020011:0020:0005:0014:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 days usual gap between real wipes
62 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctFri 25 Sep
020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 78, 20 hours in, with 17 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW26d ago 78+17 queue – running 19
Fri 25 Sep, 16:44 UTC32d ago 47+11 queue halved by day 5 6 days 15

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average83/200
  2. QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 36 on average45/100
  3. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average39/100
  4. Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average35/100
  5. Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average28/100
  6. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average25/88

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [JP][PvE]またーりRUST[BP]?

Recent wipes peaked at 62 players on average. At its peak on the latest wipe, 20 hours after the wipe, the crowd was joined by 17 in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 5.

On what schedule does [JP][PvE]またーりRUST[BP] wipe?

Its rhythm cannot be read yet: [JP][PvE]またーりRUST[BP] has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 16 hours ago.

Server details

Does [JP][PvE]またーりRUST[BP] hold a steady frame rate?

The 48-hour average for server fps is 123, and 31 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 210,995. Memory use peaked at 5,626 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [JP][PvE]またーりRUST[BP] currently run?

Running on Windows, [JP][PvE]またーりRUST[BP] is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [JP][PvE]またーりRUST[BP], and is it online?

At the time of this check [JP][PvE]またーりRUST[BP] is online. Going by the uptime figure it gives, its last restart was around 10 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [JP][PvE]またーりRUST[BP] run from?

No region tag comes from [JP][PvE]またーりRUST[BP], though the name suggests Asia. Rust Insights reports the location a server declares, not the physical place of the machine. 175.130.55.150:28015 is where it answers.

Server tags

Which meanings sit behind the tags on [JP][PvE]またーりRUST[BP]?

The tags gmrust (Game mode): Survival as standard Rust plays; mp88 (Max players): It holds 88 slots; ts10 (Group limit): No team may exceed 10 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [JP][PvE]またーりRUST[BP] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [JP][PvE]またーりRUST[BP]?

[JP][PvE]またーりRUST[BP] appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Average players: 10+ on average.

Population history

How many players are on [JP][PvE]またーりRUST[BP] right now, and how does that number move?

Of its 88 slots, [JP][PvE]またーりRUST[BP] currently has 9 filled. Over the past week it peaked at 34 and averaged 11 players. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 28 players.

How does [JP][PvE]またーりRUST[BP] compare with other Rust servers in the ranking?

Player hours over seven days put [JP][PvE]またーりRUST[BP] at #904, within the top 4% of the ranked field.

Map and rules

How is [JP][PvE]またーりRUST[BP] configured, and what rules apply?

The name of [JP][PvE]またーりRUST[BP] does not state a gather rate. 10 players is the most a group can hold. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on [JP][PvE]またーりRUST[BP]?

The game generates the map on [JP][PvE]またーりRUST[BP]: procedural, size 4,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: またーりカスタムMAP.

Join

How can you get onto [JP][PvE]またーりRUST[BP]?

Open the console with F1 in Rust and enter client.connect 175.130.55.150:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://mtr-rust.jimdosite.com/.

The small print

Server tags

What each one means.

Published as mp88,ptrak,$r?,v2635,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp88
Max players It holds 88 slots.
ts10
Group limit No team may exceed 10 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.