Server profile
PvE Vanilla
Online, with 0 of 50 players on; ranked #2,995 of every public Rust server, the top 13%. It last wiped 27d ago.
Online 164.152.122.143:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 13% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:49 UTC FW27d ago | 10 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet74/100
- [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱23/100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps16/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On PvE Vanilla, what happens on wipe day?
At their busiest, its recent wipes drew 10 players on average. 42 hours after the latest wipe, the crowd peaked.
On what schedule does PvE Vanilla wipe?
Each month PvE Vanilla wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 21 hours ago. The tags put wipes at monthly.
About the server
How well does PvE Vanilla perform?
Average server fps over the last 48 hours was 74, with a floor of 42. The world held a peak of 109,036 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,472 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is PvE Vanilla on?
Rust network protocol 2635 and build 168909 on Windows is what PvE Vanilla runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for PvE Vanilla, and is it online?
At the time of this check PvE Vanilla is online. About 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for PvE Vanilla?
There is no region published for PvE Vanilla. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 164.152.122.143:28015 is where it answers.
Lists and tags
How should you read the tags listed for PvE Vanilla?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what PvE Vanilla publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does PvE Vanilla turn up among the Rust Insights lists and filters?
PvE Vanilla appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of PvE Vanilla look like?
PvE Vanilla shows 0 players at the moment, against 50 slots. The seven-day average is 1 players, and the highest point in that week was 6. Its strongest hour in the past 48 was 00:00 UTC, with an average of 3 players.
How does PvE Vanilla compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts PvE Vanilla at #2,995, among the top 13% of all ranked servers.
Map and rules
How is PvE Vanilla configured, and what rules apply?
The name of PvE Vanilla does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.
What is the map on PvE Vanilla?
Size 4,250 and seed 598141 define the procedural map on PvE Vanilla, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join PvE Vanilla?
To connect, start Rust and enter client.connect 164.152.122.143:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.