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Rust Insights

Server profile · EA

#测试服务器

Offline, with 0 of 50 players on; ranked #15,281 of every public Rust server, the top 69%. It last wiped 10d ago.

Filed under vanillamoddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,281ranktop 69% · #500 in EA
10d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Note: Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average51/200
  2. QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average44/100
  3. [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average36/100
  4. Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average26/100
  5. Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average12/100
  6. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average20/88

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does #测试服务器 wipe, and on which day?

The record of #测试服务器's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 2 hours ago.

Server details

On what version does #测试服务器 currently run?

Running on Windows, #测试服务器 is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for #测试服务器, and is it online?

The last sighting of #测试服务器 was 9 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 19 October 2026 is when Rust Insights first saw it.

What location is listed for #测试服务器?

With its EA tag, #测试服务器 lists itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 16.106.40.89:28417.

Server tags

What is meant by each tag on #测试服务器?

When the game's server browser reads #测试服务器, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts16 (Group limit): A team holds 16 players at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EA (East Asia): Its browser listing sits under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does #测试服务器 turn up among the Rust Insights lists and filters?

These Rust Insights lists include #测试服务器: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on #测试服务器 right now?

The last time #测试服务器 was seen online was 9 days 23 hours ago, and it is offline now.

How does #测试服务器 compare with other Rust servers in the ranking?

In Asia, #测试服务器 is #500; across all ranked servers it is #15,281 on seven-day player hours, in the top 69%.

Map and rules

What are the settings and rules for #测试服务器?

The name of #测试服务器 does not state a gather rate. 16 players is the most a group can hold. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on #测试服务器?

The map on #测试服务器 is procedural and the game generates it.

How to join

How do you connect to #测试服务器?

Open the console with F1 in Rust and enter client.connect 16.106.40.89:28417. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts16
Group limit A team holds 16 players at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.