Server profile · EU
[EU] RaidLab - Raid Simulator
Offline, with 0 of 150 players on; ranked #15,625 of every public Rust server, the top 71%. It last wiped 54d ago.
Offline EU 157.90.90.95:28005 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- RustGames.gg | Lucky Pillars - EU 13/400
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- [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD33/50
- A-42 - Helicopter / Minicopter Training0/42
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does [EU] RaidLab - Raid Simulator wipe?
An estimate from the force wipe gives the next wipe on [EU] RaidLab - Raid Simulator. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 54 days 6 hours ago. Its tags state a monthly wipe schedule.
About the server
What Rust version is live on [EU] RaidLab - Raid Simulator?
The Rust build is network protocol 2633 and build 163207, running on Linux, for [EU] RaidLab - Raid Simulator. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [EU] RaidLab - Raid Simulator, and is it online?
The last sighting of [EU] RaidLab - Raid Simulator was 35 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does [EU] RaidLab - Raid Simulator sit?
Its EU tag is what [EU] RaidLab - Raid Simulator uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.90.90.95:28005.
Tags
How should you read the tags listed for [EU] RaidLab - Raid Simulator?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe are what [EU] RaidLab - Raid Simulator publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature [EU] RaidLab - Raid Simulator?
[EU] RaidLab - Raid Simulator appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of [EU] RaidLab - Raid Simulator look like?
The last time [EU] RaidLab - Raid Simulator was seen online was 35 days 2 hours ago, and it is offline now.
How does [EU] RaidLab - Raid Simulator compare with other Rust servers in the ranking?
In Europe, [EU] RaidLab - Raid Simulator is #2,515; across all ranked servers it is #15,625 on seven-day player hours, in the top 71%.
Settings and rules
What are the settings and rules for [EU] RaidLab - Raid Simulator?
Nothing about gather rate is given in the name of [EU] RaidLab - Raid Simulator. Groups can reach 8 players, which is the default in the game. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on [EU] RaidLab - Raid Simulator?
[EU] RaidLab - Raid Simulator runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
Connecting
What is the way to join [EU] RaidLab - Raid Simulator?
Open the console with F1 in Rust and enter client.connect 157.90.90.95:28005. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.