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Rust Insights

Server profile · NA

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Offline, with 0 of 100 players on; ranked #16,408 of every public Rust server, the top 69%. It last wiped 55d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak –
#16,408ranktop 69% · #1629 in NA
55d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average13/100
  2. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average59/100
  3. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average3/150
  4. [US] RustEZ Elysium PvE | Skills | Events | ChallengesNA · groups of 8+ · monthly · 17 on average0/100
  5. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average5/200
  6. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average3/420

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe?

The date for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's next wipe is an estimate, and the force wipe provides the basis. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 55 days 16 hours ago. Wipes run monthly, as its tags say.

Server

Which Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on?

Rust network protocol 2633 and build 165217 on Linux is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs. The same protocol is required to join, and Steam takes care of updating it.

Has CHILLZONE - PVE | NO KILLING/STEALING/RAIDING stayed online, and is it up now?

The last sighting of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING was 27 days 19 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run from?

Its NA tag is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 156.236.84.45:28010.

Server tags

How should you read the tags listed for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

These tags come from CHILLZONE - PVE | NO KILLING/STEALING/RAIDING and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts20 (Group limit): Team size is capped at 20; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^r (Roleplay): The server is built for roleplay; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING turn up among the Rust Insights lists and filters?

These Rust Insights lists include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING right now?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING was last seen 27 days 19 hours ago and is offline right now.

How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING compare with other Rust servers in the ranking?

In North America, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is #1,629; across all ranked servers it is #16,408 on seven-day player hours, in the top 69%.

Rules and settings

What settings and rules apply on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

No gather rate appears in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. Up to 20 players can join one group. You get roleplay as the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The game generates the map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: procedural, size 4,096, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

What is the way to join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Type client.connect 156.236.84.45:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/esCaNaG6kf is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmrust,cs165217,ts20,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts20
Group limit Team size is capped at 20.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.