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Rust Insights

Server profile · EA

Isolated save recovery check

Offline, with 0 of ? players on; ranked #15,917 of every public Rust server, the top 69%. It last wiped 32d ago.

Filed under monthly wipes vanillaoxide
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,917ranktop 69% · #487 in EA
32d agolast wipemonthly schedule
8d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Note: Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 108 on average94/200
  2. Rustafied.com - SEA LongEA · groups of 16+ · monthly · 27 on average25/100
  3. [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 17 on average6/250
  4. [SEA] Facepunch 1EA · groups of 8+ · monthly · 13 on average9/300
  5. nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average1/200
  6. RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 2 on average4/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Isolated save recovery check wipe, and how often?

the force wipe puts Isolated save recovery check's next wipe at an estimated time. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 32 days 20 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server

On what version does Isolated save recovery check currently run?

Running on Linux, Isolated save recovery check is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.

Has Isolated save recovery check stayed online, and is it up now?

Isolated save recovery check is offline at the moment; the last time it was seen was 26 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 2 October 2026.

Where does Isolated save recovery check run from?

With its EA tag, Isolated save recovery check lists itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 153.246.233.123:38015 is where it answers.

Server tags

What is meant by each tag on Isolated save recovery check?

The tags gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EA (East Asia): Its browser listing sits under East Asia are what Isolated save recovery check publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Isolated save recovery check turn up among the Rust Insights lists and filters?

These Rust Insights lists include Isolated save recovery check: Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of Isolated save recovery check look like?

The last time Isolated save recovery check was seen online was 26 days ago, and it is offline now.

How does Isolated save recovery check compare with other Rust servers in the ranking?

Isolated save recovery check holds #15,917 for player hours over the last seven days, #487 in Asia and in the top 69% of all ranked servers.

Settings and rules

What settings and rules apply on Isolated save recovery check?

No gather rate appears in the name of Isolated save recovery check. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on Isolated save recovery check?

The game generates the map on Isolated save recovery check, which is procedural.

Connecting

How do you connect to Isolated save recovery check?

Open the console with F1 in Rust and enter client.connect 153.246.233.123:38015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players It holds 0 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.