Server profile
[SEA] Facepunch Premium 1
Online, with 6 of 250 players on; ranked #693 of every public Rust server, the top 3%. It last wiped 26d ago.
Online 15.235.181.140:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 3% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 150, 46 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW26d ago | 150 | – | running | 3 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at [SEA] Facepunch Premium 1?
At their busiest, its recent wipes drew 150 players on average. 46 hours after the latest wipe, the crowd peaked.
On what schedule does [SEA] Facepunch Premium 1 wipe?
The only wipe on [SEA] Facepunch Premium 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days ago. The tags put wipes at monthly.
About the server
Does [SEA] Facepunch Premium 1 hold a steady frame rate?
The 48-hour average for server fps is 126, and 59 was the lowest seen. At its highest the entity count reached 177,769: buildings, deployables and everything else. It drew as much as 6,207 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [SEA] Facepunch Premium 1 on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for [SEA] Facepunch Premium 1. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [SEA] Facepunch Premium 1, and is it online?
[SEA] Facepunch Premium 1 is currently reachable and online. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does [SEA] Facepunch Premium 1 sit?
No region tag comes from [SEA] Facepunch Premium 1, though the name suggests Asia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 15.235.181.140:28015.
Tags
What is meant by each tag on [SEA] Facepunch Premium 1?
These tags come from [SEA] Facepunch Premium 1 and are read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The slot count is 250; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; ^q (Premium): You need Rust's premium status to get in; sc2 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which person or group runs [SEA] Facepunch Premium 1?
The same operator probably runs them: [SEA] Facepunch Premium 1 publishes a playrust.com hostname, and so do 124 other servers we track.
Where does [SEA] Facepunch Premium 1 turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [SEA] Facepunch Premium 1 are Rust servers running the tutorial, Official Rust servers, listed and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Population history
What does the population of [SEA] Facepunch Premium 1 look like?
[SEA] Facepunch Premium 1 shows 6 players at the moment, against 250 slots. A weekly average of 18 players goes with a peak of 51. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 23 players.
In the ranking of Rust servers, where does [SEA] Facepunch Premium 1 place?
The player-hours ranking for the last seven days puts [SEA] Facepunch Premium 1 at #693, among the top 3% of all ranked servers.
Settings and rules
What are the settings and rules for [SEA] Facepunch Premium 1?
Nothing about gather rate is given in the name of [SEA] Facepunch Premium 1. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it in the Official tab in game. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. You need Rust's premium status to get in. VAC is on: Valve's anti-cheat is active.
Which map is live on [SEA] Facepunch Premium 1?
Size 4,500 and seed 1054324525 define the procedural map on [SEA] Facepunch Premium 1, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join [SEA] Facepunch Premium 1?
Type client.connect 15.235.181.140:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You need Rust's premium status to get in.
