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Rust Insights

Server profile · EA

[JP]Rustテストサーバー

Online, with 0 of 100 players on; ranked #15,420 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under moddedcarbon
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak –
#15,420ranktop 69% · #500 in EA
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0013:0022:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.9 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 15:58 UTC7d ago 0 – running 0
Thu 1 Oct, 19:07 UTC FW26d ago 0 – 18.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average31/100
  2. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average5/100
  3. 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 17 on average21/200
  4. [JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average8/100
  5. #10-[搞就完了]10倍/10.28新档/无权/萌新首选EA · no group limit · 11 on average20/100
  6. [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 10 on average21/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [JP]Rustテストサーバー?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does [JP]Rustテストサーバー wipe, and how often?

Too few wipes are on record for [JP]Rustテストサーバー to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 7 days 11 hours have passed since its current world was created.

Server details

How well does [JP]Rustテストサーバー perform?

The 48-hour average for server fps is 96, and 58 was the lowest seen. The world held a peak of 125,029 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,444 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [JP]Rustテストサーバー currently run?

Rust network protocol 2635 and build 168909 on Linux is what [JP]Rustテストサーバー runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [JP]Rustテストサーバー, and is it online?

At the time of this check [JP]Rustテストサーバー is online. About 6 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [JP]Rustテストサーバー?

With its EA tag, [JP]Rustテストサーバー lists itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 153.197.161.35:28037.

Tags

How should you read the tags listed for [JP]Rustテストサーバー?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EA (East Asia): Find it in the browser under East Asia are what [JP]Rustテストサーバー publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs [JP]Rustテストサーバー?

[JP]Rustテストサーバー and 2 other servers we track all publish a crypto-cheer.jp hostname, so the same operator most likely runs them.

Which Rust Insights filters and lists feature [JP]Rustテストサーバー?

These Rust Insights lists include [JP]Rustテストサーバー: Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of [JP]Rustテストサーバー look like?

[JP]Rustテストサーバー shows 0 players at the moment, against 100 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does [JP]Rustテストサーバー place?

On the seven-day player-hours measure, [JP]Rustテストサーバー is #15,420, in the top 69% of all ranked servers and #500 in Asia.

Rules and settings

What settings and rules apply on [JP]Rustテストサーバー?

Nothing about gather rate is given in the name of [JP]Rustテストサーバー. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on [JP]Rustテストサーバー?

Size 4,500 and seed 2136158082 define the procedural map on [JP]Rustテストサーバー, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto [JP]Rustテストサーバー?

Type client.connect 153.197.161.35:28037 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/ksmqzJU3uX.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,EA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.