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Rust Insights

Server profile

[SEA] Facepunch 2

Online, with 8 of 250 players on; ranked #867 of every public Rust server, the top 4%. It last wiped 27d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
8/ 250 players now 3% full
127-day averagepeak 28
#867ranktop 4%
27d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304010:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

56 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 56 – running 7

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 105 on average72/200
  2. Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average17/100
  3. RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average2/50
  4. nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average1/200
  5. RustGalaxy Nexus SingaporeEA · groups of 100+ · monthly · 2 on average0/50
  6. AX公益服/原倍仿官/10.2新档EA · groups of 8+ · monthly · 1 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does [SEA] Facepunch 2 look like once wipe day arrives?

Recent wipes peaked at 56 players on average. 25 hours after the latest wipe, the crowd peaked.

On what schedule does [SEA] Facepunch 2 wipe?

Each month [SEA] Facepunch 2 wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 15 hours ago. Wipes run monthly, as its tags say.

Server details

Does [SEA] Facepunch 2 hold a steady frame rate?

Average server fps over the last 48 hours was 161, with a floor of 114. The world held a peak of 149,354 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,950 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [SEA] Facepunch 2 on?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 2 runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [SEA] Facepunch 2, and is it up at the moment?

At the time of this check [SEA] Facepunch 2 is online. About 20 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [SEA] Facepunch 2?

[SEA] Facepunch 2 publishes no region tag, but Asia is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 15.235.180.211:28015.

Tags

Which meanings sit behind the tags on [SEA] Facepunch 2?

These tags come from [SEA] Facepunch 2 and are read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): The slot count is 250; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs [SEA] Facepunch 2?

The same operator probably runs them: [SEA] Facepunch 2 publishes a playrust.com hostname, and so do 124 other servers we track.

On which Rust Insights lists does [SEA] Facepunch 2 appear?

These Rust Insights lists include [SEA] Facepunch 2: Rust servers running the tutorial, Official Rust servers, listed and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Population history

How many players are on [SEA] Facepunch 2 right now, and how does that number move?

Of its 250 slots, [SEA] Facepunch 2 currently has 8 filled. A weekly average of 12 players goes with a peak of 28. Its strongest hour in the past 48 was 17:00 UTC, with an average of 24 players.

Where does [SEA] Facepunch 2 sit in the rankings?

Player hours over seven days put [SEA] Facepunch 2 at #867, within the top 4% of the ranked field.

Map and rules

What settings and rules apply on [SEA] Facepunch 2?

No gather rate appears in the name of [SEA] Facepunch 2. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Rust's in-game Official tab lists this server. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

Which map is live on [SEA] Facepunch 2?

The game generates the map on [SEA] Facepunch 2: procedural, size 4,500, seed 1720588492. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto [SEA] Facepunch 2?

Type client.connect 15.235.180.211:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players The slot count is 250.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.