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Rust Insights

Server profile

[EA] Facepunch 2

Online, with 13 of 300 players on; ranked #599 of every public Rust server, the top 3%. It last wiped 27d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
13/ 300 players now 4% full
257-day averagepeak 51
#599ranktop 3%
27d agolast wipemonthly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608006:0015:0000:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040006:0015:0000:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 3% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

298 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

0100200300400+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 298+73 queue – running 44

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average137/200
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average73/200
  3. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average89/200
  4. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average38/100
  5. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average28/300
  6. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 112 on average85/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [EA] Facepunch 2 look like once wipe day arrives?

At their busiest, its recent wipes drew 298 players on average. 2 hours after the latest wipe came the peak, and a further 73 stood in the queue.

When does [EA] Facepunch 2 wipe, and how often?

Each month [EA] Facepunch 2 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 11 hours ago. Wipes run monthly, as its tags say.

About the server

What does performance look like on [EA] Facepunch 2?

Average server fps over the last 48 hours was 151, with a floor of 112. Buildings, deployables and the rest took the entity count as high as 179,574. Memory use peaked at 6,609 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [EA] Facepunch 2?

Rust network protocol 2635 and build 168909 on Windows is what [EA] Facepunch 2 runs. The same protocol is required to join, and Steam takes care of updating it.

Has [EA] Facepunch 2 stayed online, and is it up now?

At the time of this check [EA] Facepunch 2 is online. About 23 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [EA] Facepunch 2 run from?

A region is not published by [EA] Facepunch 2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 103.194.164.43:28015.

Server tags

Which meanings sit behind the tags on [EA] Facepunch 2?

When the game's server browser reads [EA] Facepunch 2, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): It holds 300 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc3 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs [EA] Facepunch 2?

The same operator probably runs them: [EA] Facepunch 2 publishes a playrust.com hostname, and so do 124 other servers we track.

Where does [EA] Facepunch 2 turn up among the Rust Insights lists and filters?

These Rust Insights lists include [EA] Facepunch 2: Rust servers running the tutorial, Official Rust servers, listed and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Player counts

How many players are on [EA] Facepunch 2 right now?

[EA] Facepunch 2 shows 13 players at the moment, against 300 slots. The seven-day average is 25 players, and the highest point in that week was 51. Its strongest hour in the past 48 was 11:00 UTC, with an average of 45 players.

How does [EA] Facepunch 2 compare with other Rust servers in the ranking?

On player hours for the last seven days, [EA] Facepunch 2 sits at #599, inside the top 3% of ranked servers.

Rules and settings

What settings and rules apply on [EA] Facepunch 2?

The name of [EA] Facepunch 2 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Rust's in-game Official tab lists this server. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EA] Facepunch 2?

Size 4,500 and seed 334048073 define the procedural map on [EA] Facepunch 2, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join [EA] Facepunch 2?

Open the console with F1 in Rust and enter client.connect 103.194.164.43:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players It holds 300 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on The tutorial from Facepunch gives new players a start here.

Other

sc3
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.