Skip to the story

Live edition103,751 playing on 11,890 servers

Rust Insights

Server profile

world1

Online, with 0 of 100 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak –
#15,310ranktop 69%
20d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

7 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:26 UTC20d ago 7 – running 4

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average44/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average31/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average29/200
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average77/100
  5. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average23/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average14/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does world1 look like once wipe day arrives?

The average busiest point of its recent wipes was 7 players. 0 hours after the latest wipe, the crowd peaked.

When does world1 wipe, and how often?

The only wipe on world1 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 20 days 8 hours ago. Wipes run monthly, as its tags say.

About the server

Does world1 hold a steady frame rate?

Server fps averaged 131 over 48 hours; the lowest reading was 38. The world held a peak of 96,717 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,831 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is world1 on?

Running on Windows, world1 is on Rust network protocol 2634 and build 166494. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is world1, and is it up at the moment?

At the time of this check world1 is online. The uptime it reports puts the last restart at about 20 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 6 October 2026.

What location is listed for world1?

No region is published by world1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 15.235.180.140:26015 is where it answers.

Lists and tags

What is meant by each tag on world1?

These tags come from world1 and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does world1 turn up among the Rust Insights lists and filters?

These Rust Insights lists include world1: Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on world1 right now, and how does that number move?

world1 shows 0 players at the moment, against 100 slots. Across the past week the mean was 0 players.

Where does world1 sit in the rankings?

The player-hours ranking for the last seven days puts world1 at #15,310, among the top 69% of all ranked servers.

Settings and rules

What are the settings and rules for world1?

No gather rate appears in the name of world1. The default of 8 players per group is what applies here. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on world1?

Size 4,096 and seed 3486489 define the procedural map on world1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Join

How do you connect to world1?

To connect, start Rust and enter client.connect 15.235.180.140:26015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://taolesi.online.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.