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Rust Insights

Server profile · NA

Valhalla's Gate | PvE

Online, with 2 of 40 players on; ranked #3,840 of every public Rust server, the top 17%. It last wiped 27d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 40 players now 5% full
17-day averagepeak 4
#3,840ranktop 17% · #640 in NA
27d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608010:0019:0004:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 1 on average0/50
  2. Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 3 on average2/200
  3. Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average0/50
  4. Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average0/100
  5. [US] RustDecay PVE 15x Relax & Build - No Kill No RaidNA · groups of 8+ · 15x · monthly · 11 on average3/50
  6. [US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 5 on average3/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Valhalla's Gate | PvE, what happens on wipe day?

Recent wipes peaked at 1 players on average. 18 hours after the latest wipe, the crowd peaked.

On what schedule does Valhalla's Gate | PvE wipe?

The only wipe on Valhalla's Gate | PvE is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 27 days 15 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server details

How well does Valhalla's Gate | PvE perform?

Average server fps over the last 48 hours was 24, with a floor of 7. At its highest the entity count reached 96,999: buildings, deployables and everything else. Memory use peaked at 3,456 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Valhalla's Gate | PvE?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Valhalla's Gate | PvE. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Valhalla's Gate | PvE, and is it online?

Right now Valhalla's Gate | PvE is up and running. Going by the uptime figure it gives, its last restart was around 21 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Valhalla's Gate | PvE sit?

The NA tag is how Valhalla's Gate | PvE places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 15.204.93.71:28015 is where it answers.

Tags

What is meant by each tag on Valhalla's Gate | PvE?

When the game's server browser reads Valhalla's Gate | PvE, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^k (Build server): Use it to design bases and practise builds; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Valhalla's Gate | PvE appear?

The Rust Insights lists that carry Valhalla's Gate | PvE are Modded Rust servers, explained, Rust build and creative servers, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on Valhalla's Gate | PvE right now?

At the time of this refresh, Valhalla's Gate | PvE holds 2 players on 40 slots. A weekly average of 1 players goes with a peak of 4. Look at the last 48 hours and the peak hour is 09:00 UTC, at 2 players on average.

Where does Valhalla's Gate | PvE sit in the rankings?

In North America, Valhalla's Gate | PvE is #640; across all ranked servers it is #3,840 on seven-day player hours, in the top 17%.

Settings and rules

What are the settings and rules for Valhalla's Gate | PvE?

Nothing about gather rate is given in the name of Valhalla's Gate | PvE. The default of 8 players per group is what applies here. You get build & creative as the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on Valhalla's Gate | PvE?

The game generates the map on Valhalla's Gate | PvE: procedural, size 4,000, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to Valhalla's Gate | PvE?

Open the console with F1 in Rust and enter client.connect 15.204.93.71:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/UAYquhpEwz.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^k,NA,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp40
Max players The slot count is 40.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^k
Build server Use it to design bases and practise builds.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.