Skip to the story

Live edition33,784 playing on 11,611 servers

Rust Insights

Server profile

[US] Facepunch Small 2

Online, with 4 of 300 players on; ranked #1,077 of every public Rust server, the top 5%. It last wiped 27d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
4/ 300 players now 1% full
87-day averagepeak 21
#1,077ranktop 5%
27d agolast wipemonthly schedule
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152007:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

19 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 19, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 19 – running 6

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average73/200
  2. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 112 on average66/200
  3. RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 61 on average37/225
  4. PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 36 on average19/200
  5. Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average22/150
  6. Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 31 on average19/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [US] Facepunch Small 2, what happens on wipe day?

Recent wipes peaked at 19 players on average. The peak crowd on this wipe came 46 hours after it started.

When does [US] Facepunch Small 2 wipe, and how often?

Each month [US] Facepunch Small 2 wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 12 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

How well does [US] Facepunch Small 2 perform?

The 48-hour average for server fps is 283, and 239 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 92,289. Memory use peaked at 4,415 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [US] Facepunch Small 2 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [US] Facepunch Small 2 runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [US] Facepunch Small 2, and is it up at the moment?

At the time of this check [US] Facepunch Small 2 is online. Going by the uptime figure it gives, its last restart was around 17 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [US] Facepunch Small 2 sit?

[US] Facepunch Small 2 publishes no region tag, but North America is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 148.113.198.8:28015 is where it answers.

Server tags

How should you read the tags listed for [US] Facepunch Small 2?

The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): The slot count is 300; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what [US] Facepunch Small 2 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs [US] Facepunch Small 2?

A playrust.com hostname is published by [US] Facepunch Small 2, and by 124 other servers we track, which suggests the same operator runs them.

Where does [US] Facepunch Small 2 turn up among the Rust Insights lists and filters?

These Rust Insights lists include [US] Facepunch Small 2: Rust servers running the tutorial, Official Rust servers, listed, North American Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Player counts

What does the population of [US] Facepunch Small 2 look like?

[US] Facepunch Small 2 shows 4 players at the moment, against 300 slots. Over the past week it peaked at 21 and averaged 8 players. Look at the last 48 hours and the peak hour is 15:00 UTC, at 16 players on average.

Where does [US] Facepunch Small 2 sit in the rankings?

Player hours over seven days put [US] Facepunch Small 2 at #1,077, within the top 5% of the ranked field.

Map and rules

What are the settings and rules for [US] Facepunch Small 2?

No gather rate appears in the name of [US] Facepunch Small 2. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It appears under Official in the game's server list. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Which map is live on [US] Facepunch Small 2?

[US] Facepunch Small 2 runs a procedural map of size 3,750 with seed 4025495, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join [US] Facepunch Small 2?

To connect, start Rust and enter client.connect 148.113.198.8:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players The slot count is 300.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on The tutorial from Facepunch gives new players a start here.

Other

sc2
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.