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Rust Insights

Server profile

[CAN] Facepunch 2

Online, with 12 of 400 players on; ranked #1,012 of every public Rust server, the top 5%. It last wiped 26d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
12/ 400 players now 3% full
97-day averagepeak 21
#1,012ranktop 5%
26d agolast wipemonthly schedule
8d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152013:0022:0007:0017:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040013:0022:0007:0017:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

22 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 22 – running 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/475
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average250/225
  3. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 136 on average52/200
  4. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 130 on average142/300
  5. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 129 on average129/175
  6. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 115 on average59/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [CAN] Facepunch 2, what happens on wipe day?

Recent wipes peaked at 22 players on average. 45 hours after the latest wipe, the crowd peaked.

When does [CAN] Facepunch 2 wipe, and how often?

Each month [CAN] Facepunch 2 wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days 19 hours ago. The tags put wipes at monthly.

Server details

How well does [CAN] Facepunch 2 perform?

Server fps averaged 284 over 48 hours; the lowest reading was 224. Buildings, deployables and the rest took the entity count as high as 132,673. The highest memory figure was 6,132 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [CAN] Facepunch 2 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [CAN] Facepunch 2 runs. You can only join if your game is on the same protocol; Steam handles that update.

Has [CAN] Facepunch 2 stayed online, and is it up now?

[CAN] Facepunch 2 is currently reachable and online. The uptime it reports puts the last restart at about 23 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [CAN] Facepunch 2 run from?

No region is published by [CAN] Facepunch 2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 148.113.198.6:28015.

Server tags

How should you read the tags listed for [CAN] Facepunch 2?

When the game's server browser reads [CAN] Facepunch 2, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): It holds 400 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs [CAN] Facepunch 2?

The same operator probably runs them: [CAN] Facepunch 2 publishes a playrust.com hostname, and so do 124 other servers we track.

On which Rust Insights lists does [CAN] Facepunch 2 appear?

[CAN] Facepunch 2 appears among the following Rust Insights lists: Rust servers running the tutorial, Official Rust servers, listed and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Population history

How many players are on [CAN] Facepunch 2 right now, and how does that number move?

At the time of this refresh, [CAN] Facepunch 2 holds 12 players on 400 slots. The seven-day average is 9 players, and the highest point in that week was 21. Its strongest hour in the past 48 was 15:00 UTC, with an average of 14 players.

How does [CAN] Facepunch 2 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [CAN] Facepunch 2 at #1,012, among the top 5% of all ranked servers.

Settings and rules

What settings and rules apply on [CAN] Facepunch 2?

The name of [CAN] Facepunch 2 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It appears under Official in the game's server list. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on [CAN] Facepunch 2?

The game generates the map on [CAN] Facepunch 2: procedural, size 4,500, seed 539058346. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto [CAN] Facepunch 2?

To connect, start Rust and enter client.connect 148.113.198.6:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players It holds 400 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.