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Rust Insights

Server profile

[US West] Facepunch 3

Online, with 5 of 400 players on; ranked #1,134 of every public Rust server, the top 5%. It last wiped 28d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
5/ 400 players now 1% full
87-day averagepeak 18
#1,134ranktop 5%
28d agolast wipemonthly schedule
6d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152005:0014:0000:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040005:0014:0000:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

21 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 21, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago 21 – running 4

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 123 on average119/200
  2. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 106 on average81/200
  3. RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 59 on average129/225
  4. PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 33 on average23/200
  5. Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 32 on average19/150
  6. Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 29 on average21/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [US West] Facepunch 3?

At their busiest, its recent wipes drew 21 players on average. 26 hours after the latest wipe, the crowd peaked.

How often does [US West] Facepunch 3 wipe, and on which day?

The only wipe on [US West] Facepunch 3 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 28 days 10 hours ago. The tags put wipes at monthly.

Server

What does performance look like on [US West] Facepunch 3?

Server fps averaged 233 over 48 hours; the lowest reading was 225. The world held a peak of 135,827 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,645 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [US West] Facepunch 3 currently run?

Running on Windows, [US West] Facepunch 3 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [US West] Facepunch 3, and is it up at the moment?

Right now [US West] Facepunch 3 is up and running. Going by the uptime figure it gives, its last restart was around 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [US West] Facepunch 3 run from?

[US West] Facepunch 3 publishes no region tag, but North America is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 148.113.198.10:28015.

Lists and tags

What is meant by each tag on [US West] Facepunch 3?

These tags come from [US West] Facepunch 3 and are read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The slot count is 400; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs [US West] Facepunch 3?

[US West] Facepunch 3 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.

Where does [US West] Facepunch 3 turn up among the Rust Insights lists and filters?

These Rust Insights lists include [US West] Facepunch 3: Rust servers running the tutorial, Official Rust servers, listed, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Population history

How many players are on [US West] Facepunch 3 right now, and how does that number move?

At the time of this refresh, [US West] Facepunch 3 holds 5 players on 400 slots. A weekly average of 8 players goes with a peak of 18. Look at the last 48 hours and the peak hour is 07:00 UTC, at 12 players on average.

Where does [US West] Facepunch 3 sit in the rankings?

Player hours over seven days put [US West] Facepunch 3 at #1,134, within the top 5% of the ranked field.

Map and rules

How is [US West] Facepunch 3 configured, and what rules apply?

Nothing about gather rate is given in the name of [US West] Facepunch 3. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it in the Official tab in game. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

Which map is live on [US West] Facepunch 3?

Size 4,500 and seed 822990378 define the procedural map on [US West] Facepunch 3, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to [US West] Facepunch 3?

Open the console with F1 in Rust and enter client.connect 148.113.198.10:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players The slot count is 400.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc3
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.