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Rust Insights

Server profile

Wiesel Rust

Online, with 0 of 50 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under monthly wipes vanillamoddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
27d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608016:0001:0010:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

2.6 days usual gap between real wipes
20% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 24 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:13 UTC27d ago 1 – running 0
Thu 24 Sep, 17:13 UTC34d ago 1 halved by day 1 7.6 days 0
Mon 21 Sep, 16:33 UTC37d ago 3 halved by day 1 3 days 0
Sat 19 Sep, 19:03 UTC39d ago 3 – 1.9 days 0
Thu 17 Sep, 04:39 UTC42d ago 0 – 2.6 days 0
Wed 16 Sep, 18:31 UTC42d ago 0 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average35/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average25/200
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average70/100
  5. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average37/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average9/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Wiesel Rust, what happens on wipe day?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

On what schedule does Wiesel Rust wipe?

Each month Wiesel Rust wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 27 days 8 hours ago. Wipes run monthly, as its tags say.

Server

How well does Wiesel Rust perform?

Average server fps over the last 48 hours was 50, with a floor of 12. Buildings, deployables and the rest took the entity count as high as 146,192. It drew as much as 5,167 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Wiesel Rust currently run?

Rust network protocol 2635 and build 168909 on Windows is what Wiesel Rust runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Wiesel Rust, and is it online?

At the time of this check Wiesel Rust is online. Going by the uptime figure it gives, its last restart was around 6 days 19 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 16 September 2026.

What location is listed for Wiesel Rust?

No region is published by Wiesel Rust. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 147.93.160.205:28215.

Lists and tags

Which meanings sit behind the tags on Wiesel Rust?

When the game's server browser reads Wiesel Rust, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Wiesel Rust appear?

Wiesel Rust appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on Wiesel Rust right now, and how does that number move?

Of its 50 slots, Wiesel Rust currently has 0 filled. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Wiesel Rust place?

On player hours for the last seven days, Wiesel Rust sits at #15,344, inside the top 69% of ranked servers.

Settings and rules

How is Wiesel Rust configured, and what rules apply?

No gather rate appears in the name of Wiesel Rust. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on Wiesel Rust?

Wiesel Rust runs a procedural map of size 5,000 with seed 50002, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to Wiesel Rust?

Open the console with F1 in Rust and enter client.connect 147.93.160.205:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.