Skip to the story

Live edition97,045 playing on 11,869 servers

Rust Insights

Server profile

Introvert Sanctuary

Online, with 0 of 100 players on; ranked #5,793 of every public Rust server, the top 26%. It last wiped 22d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 2
#5,793ranktop 26%
22d agolast wipemonthly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

2.6 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 7 OctMon 5 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:49 UTC22d ago 1 – running 0
Mon 5 Oct, 19:19 UTC23d ago 2 – 1.5 days 2
Fri 2 Oct, 03:40 UTC27d ago 2 held half 3.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average36/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average36/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average29/200
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average68/100
  5. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average31/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average12/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Introvert Sanctuary?

At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does Introvert Sanctuary wipe?

The only wipe on Introvert Sanctuary is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 22 days 8 hours ago. The tags put wipes at monthly.

Server

Does Introvert Sanctuary hold a steady frame rate?

Average server fps over the last 48 hours was 104, with a floor of 26. At its highest the entity count reached 72,449: buildings, deployables and everything else. It drew as much as 3,635 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Introvert Sanctuary?

Running on Linux, Introvert Sanctuary is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Introvert Sanctuary stayed online, and is it up now?

Introvert Sanctuary is currently reachable and online. The uptime it reports puts the last restart at about 2 days 19 hours ago. The last 7 full days gave 123 of 168 hours up, or 73% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Introvert Sanctuary?

A region is not published by Introvert Sanctuary. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 147.135.105.8:60404.

Server tags

Which meanings sit behind the tags on Introvert Sanctuary?

When the game's server browser reads Introvert Sanctuary, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): The server is built for roleplay; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Introvert Sanctuary turn up among the Rust Insights lists and filters?

These Rust Insights lists include Introvert Sanctuary: Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of Introvert Sanctuary look like?

Introvert Sanctuary shows 0 players at the moment, against 100 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 05:00 UTC, averaging 1 players.

Where does Introvert Sanctuary sit in the rankings?

Player hours over seven days put Introvert Sanctuary at #5,793, within the top 26% of the ranked field.

Settings and rules

What are the settings and rules for Introvert Sanctuary?

The name of Introvert Sanctuary does not state a gather rate. Groups can reach 8 players, which is the default in the game. roleplay is the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on Introvert Sanctuary?

Size 3,500 and seed 1671266868 define the procedural map on Introvert Sanctuary, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join Introvert Sanctuary?

Type client.connect 147.135.105.8:60404 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.