Server profile · EA
MainTest
Offline, with 1 of 100 players on; ranked #12,986 of every public Rust server, the top 60%. It last wiped 25d ago.
Offline EA 14.13.64.130:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:01 UTC25d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【炮炮PVE启蒙】纯净|特色|突袭|技能18/200
- QS『鱼山路』pve|耐玩|升级|突袭41/100
- [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本32/100
- Japan Tokyo - Vanilla PvE|JP|Beginner18/100
- Japan Tokyo - Chill PvE|JP4/100
- 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地18/88
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does MainTest look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does MainTest wipe, and on which day?
The record of MainTest's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 7 hours have passed since its current world was created.
Server details
On what version does MainTest currently run?
Rust network protocol 2634 and build 166652 on Windows is what MainTest runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for MainTest, and is it online?
MainTest is offline at the moment; the last time it was seen was 14 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 25 September 2026.
In which location does MainTest sit?
With its EA tag, MainTest lists itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 14.13.64.130:28015.
Server tags
How should you read the tags listed for MainTest?
These tags come from MainTest and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts16 (Group limit): A team holds 16 players at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EA (East Asia): Find it in the browser under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does MainTest appear?
The Rust Insights lists that carry MainTest are Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on MainTest right now, and how does that number move?
The last time MainTest was seen online was 14 days 8 hours ago, and it is offline now.
Where does MainTest sit in the rankings?
MainTest holds #12,986 for player hours over the last seven days, #466 in Asia and in the top 60% of all ranked servers.
Settings and rules
What settings and rules apply on MainTest?
Nothing about gather rate is given in the name of MainTest. 16 players is the most a group can hold. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on MainTest?
The game generates the map on MainTest, which is procedural.
Join
What is the way to join MainTest?
To connect, start Rust and enter client.connect 14.13.64.130:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.