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Rust Insights

Server profile

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

Online, with 0 of 75 players on; ranked #3,711 of every public Rust server, the top 17%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 75 players now 0% full
17-day averagepeak 4
#3,711ranktop 17%
27d agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020013:0022:0007:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW27d ago 5 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average22/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average28/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average17/200
  4. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average37/100
  5. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average58/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average8/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

The average busiest point of its recent wipes was 5 players. The peak crowd on this wipe came 8 hours after it started.

On what schedule does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipe?

Each month Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 18 hours ago. Wipes run monthly, as its tags say.

About the server

Does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE hold a steady frame rate?

The 48-hour average for server fps is 87, and 61 was the lowest seen. At its highest the entity count reached 164,597: buildings, deployables and everything else. The highest memory figure was 4,935 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE currently run?

Rust network protocol 2635 and build 168909 on Linux is what Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE stayed online, and is it up now?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is currently reachable and online. About 2 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE sit?

A region is not published by Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. Rust Insights reports the location a server declares, not the physical place of the machine. 136.243.54.171:2355 is where it answers.

Tags

How should you read the tags listed for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

These tags come from Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE right now, and how does that number move?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE shows 0 players at the moment, against 75 slots. Over the past week it peaked at 4 and averaged 1 players. Its strongest hour in the past 48 was 17:00 UTC, with an average of 3 players.

How does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE at #3,711, among the top 17% of all ranked servers.

Rules and settings

What are the settings and rules for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Nothing about gather rate is given in the name of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs a procedural map of size 5,000 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

How to join

What is the way to join Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Type client.connect 136.243.54.171:2355 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.