Server profile · OC
State of Flux | Test Server
Offline, with 0 of 5 players on; ranked #10,317 of every public Rust server, the top 46%. It last wiped 2d ago.
Offline OC 125.236.230.198:28038 checked 11h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:04 UTC2d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons13/2000
- [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing7/200
- [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing2/200
- [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event5/100
- Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]0/30
- BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|0/50
The short version
Quick answers
From the figures on this page.
Wipe days
On State of Flux | Test Server, what happens on wipe day?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does State of Flux | Test Server wipe?
Too few wipes are on record for State of Flux | Test Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 2 days 9 hours ago.
Server details
Does State of Flux | Test Server hold a steady frame rate?
The 48-hour average for server fps is 30, and 15 was the lowest seen. The world held a peak of 168,552 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,760 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on State of Flux | Test Server?
Rust network protocol 2635 and build 168909 on Linux is what State of Flux | Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for State of Flux | Test Server, and is it online?
State of Flux | Test Server is offline at the moment; the last time it was seen was 11 hours ago. The uptime it reports puts the last restart at about 45 hours ago. The last 7 full days gave 54 of 168 hours up, or 32% of the time. Rust Insights first logged this server on 4 October 2026.
In which location does State of Flux | Test Server sit?
With its OC tag, State of Flux | Test Server lists itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. 125.236.230.198:28038 is where it answers.
Tags
How should you read the tags listed for State of Flux | Test Server?
These tags come from State of Flux | Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; OC (Oceania): Find it in the browser under Oceania. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does State of Flux | Test Server appear?
The Rust Insights lists that carry State of Flux | Test Server are Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on State of Flux | Test Server right now, and how does that number move?
State of Flux | Test Server was last seen 11 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1.
How does State of Flux | Test Server compare with other Rust servers in the ranking?
On the seven-day player-hours measure, State of Flux | Test Server is #10,317, in the top 46% of all ranked servers and #161 in Oceania.
Rules and settings
What settings and rules apply on State of Flux | Test Server?
Nothing about gather rate is given in the name of State of Flux | Test Server. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on State of Flux | Test Server?
State of Flux | Test Server runs a procedural map of size 5,000 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Test Server.
How to join
How can you get onto State of Flux | Test Server?
To connect, start Rust and enter client.connect 125.236.230.198:28038 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://sofgame.zone.
