Server profile · OC
Miaka's Testground - Private
Online, with 0 of 20 players on; ranked #5,713 of every public Rust server, the top 26%. It last wiped 21h ago.
Online OC 125.236.211.240:28027 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 13d 2hWed 11 Nov, 07:43 UTC
- 27d 2hWed 25 Nov, 07:43 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 41d 2hWed 9 Dec, 07:43 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 07:43 UTC21h ago | – | – | running | 0 |
| Thu 15 Oct, 08:38 UTC13d ago | 1 | halved by day 6 | 13 days | 1 |
| Wed 14 Oct, 00:14 UTC15d ago | 1 | – | 1.4 days | 0 |
| Thu 1 Oct, 20:28 UTC FW27d ago | 0 | – | 12.2 days | 0 |
| Tue 29 Sep, 20:23 UTC29d ago | 1 | held half | 2 days | 1 |
| Sun 27 Sep, 19:45 UTC31d ago | 1 | held half | 2 days | 0 |
| Sun 27 Sep, 02:35 UTC32d ago | 1 | – | 0.7 days | 0 |
| Sat 26 Sep, 19:37 UTC32d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 00:52 UTC36d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 18 Sep, 11:36 UTC40d ago | 0 | – | 4.6 days | 0 |
| Thu 17 Sep, 09:57 UTC41d ago | 1 | – | 1.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Miaka's Testground - Private look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. In 67% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 6.
On what schedule does Miaka's Testground - Private wipe?
The prediction for Miaka's Testground - Private follows its tag, because too few of its wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 21 hours ago. The tags give wipes as every two weeks.
Server details
Does Miaka's Testground - Private hold a steady frame rate?
Server fps averaged 45 over 48 hours; the lowest reading was 45. The world held a peak of 134,261 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,584 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Miaka's Testground - Private currently run?
Rust network protocol 2635 and build 168909 on Linux is what Miaka's Testground - Private runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Miaka's Testground - Private, and is it up at the moment?
Right now Miaka's Testground - Private is up and running. Going by the uptime figure it gives, its last restart was around 12 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Miaka's Testground - Private sit?
Its OC tag is what Miaka's Testground - Private uses to list itself in Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 125.236.211.240:28027 is where it answers.
Server tags
Which meanings sit behind the tags on Miaka's Testground - Private?
The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): The world is the threat here, since players do not fight one another; modded (Modded): Modded is its listing, because plugins or settings change how the game plays; OC (Oceania): Its browser listing sits under Oceania are what Miaka's Testground - Private publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Miaka's Testground - Private appear?
The Rust Insights lists that carry Miaka's Testground - Private are Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Population
How many players are on Miaka's Testground - Private right now?
Of its 20 slots, Miaka's Testground - Private currently has 0 filled. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 04:00 UTC, averaging 1 players.
Where does Miaka's Testground - Private sit in the rankings?
On the seven-day player-hours measure, Miaka's Testground - Private is #5,713, in the top 26% of all ranked servers and #129 in Oceania.
Settings and rules
How is Miaka's Testground - Private configured, and what rules apply?
The name of Miaka's Testground - Private does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. The server has Valve's VAC anti-cheat switched on.
Which map is live on Miaka's Testground - Private?
Size 4,500 and seed 1722427781 define the procedural map on Miaka's Testground - Private, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join Miaka's Testground - Private?
Open the console with F1 in Rust and enter client.connect 125.236.211.240:28027. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://www.millarsoft.co.nz/rust/.
