Skip to the story

Live edition31,247 playing on 11,636 servers

Rust Insights

Server profile · OC

Miaka's Testground - Private

Online, with 0 of 20 players on; ranked #5,713 of every public Rust server, the top 26%. It last wiped 21h ago.

Filed under biweekly wipes moddedpve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak 2
#5,713ranktop 26% · #129 in OC
21h agolast wipebiweekly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75106:0015:0000:0009:0019:0004:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608006:0015:0000:0009:0019:0004:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 26% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

2 days usual gap between real wipes
25% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
67% crowd held else halves by day 6

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 13d 2hWed 11 Nov, 07:43 UTC
  3. 27d 2hWed 25 Nov, 07:43 UTC
  4. 35d 13hThu 3 Dec, 19:00 UTCFW
  5. 41d 2hWed 9 Dec, 07:43 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 07:43 UTC21h ago – – running 0
Thu 15 Oct, 08:38 UTC13d ago 1 halved by day 6 13 days 1
Wed 14 Oct, 00:14 UTC15d ago 1 – 1.4 days 0
Thu 1 Oct, 20:28 UTC FW27d ago 0 – 12.2 days 0
Tue 29 Sep, 20:23 UTC29d ago 1 held half 2 days 1
Sun 27 Sep, 19:45 UTC31d ago 1 held half 2 days 0
Sun 27 Sep, 02:35 UTC32d ago 1 – 0.7 days 0
Sat 26 Sep, 19:37 UTC32d ago 1 – 0.3 days 0
Wed 23 Sep, 00:52 UTC36d ago 1 halved by day 1 3.8 days 0
Fri 18 Sep, 11:36 UTC40d ago 0 – 4.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 35 on average39/2000
  2. [AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average1/150
  3. [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average12/200
  4. [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average8/200
  5. [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average6/100
  6. Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average1/30

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Miaka's Testground - Private look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. In 67% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 6.

On what schedule does Miaka's Testground - Private wipe?

The prediction for Miaka's Testground - Private follows its tag, because too few of its wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 21 hours ago. The tags give wipes as every two weeks.

Server details

Does Miaka's Testground - Private hold a steady frame rate?

Server fps averaged 45 over 48 hours; the lowest reading was 45. The world held a peak of 134,261 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,584 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Miaka's Testground - Private currently run?

Rust network protocol 2635 and build 168909 on Linux is what Miaka's Testground - Private runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Miaka's Testground - Private, and is it up at the moment?

Right now Miaka's Testground - Private is up and running. Going by the uptime figure it gives, its last restart was around 12 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Miaka's Testground - Private sit?

Its OC tag is what Miaka's Testground - Private uses to list itself in Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 125.236.211.240:28027 is where it answers.

Server tags

Which meanings sit behind the tags on Miaka's Testground - Private?

The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): The world is the threat here, since players do not fight one another; modded (Modded): Modded is its listing, because plugins or settings change how the game plays; OC (Oceania): Its browser listing sits under Oceania are what Miaka's Testground - Private publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Miaka's Testground - Private appear?

The Rust Insights lists that carry Miaka's Testground - Private are Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population

How many players are on Miaka's Testground - Private right now?

Of its 20 slots, Miaka's Testground - Private currently has 0 filled. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 04:00 UTC, averaging 1 players.

Where does Miaka's Testground - Private sit in the rankings?

On the seven-day player-hours measure, Miaka's Testground - Private is #5,713, in the top 26% of all ranked servers and #129 in Oceania.

Settings and rules

How is Miaka's Testground - Private configured, and what rules apply?

The name of Miaka's Testground - Private does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. The server has Valve's VAC anti-cheat switched on.

Which map is live on Miaka's Testground - Private?

Size 4,500 and seed 1722427781 define the procedural map on Miaka's Testground - Private, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join Miaka's Testground - Private?

Open the console with F1 in Rust and enter client.connect 125.236.211.240:28027. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://www.millarsoft.co.nz/rust/.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

modded
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

OC
Oceania Its browser listing sits under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.