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Rust Insights

Server profile · EA

[SEA] facepunch Premium 10

Offline, with 0 of 50 players on; ranked #15,369 of every public Rust server, the top 70%. It last wiped 2d ago.

Filed under monthly wipes vanilla
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,369ranktop 70% · #501 in EA
2d agolast wipemonthly schedule
9d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Note: Top 70% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

8.6 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctMon 19 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:52 UTC2d ago 0 – running 1
Mon 19 Oct, 22:33 UTC7d ago 1 – 5.6 days 0
Thu 8 Oct, 09:49 UTC19d ago 2 held half 11.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 109 on average147/200
  2. Rustafied.com - SEA LongEA · groups of 16+ · monthly · 28 on average47/100
  3. [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 18 on average6/250
  4. [SEA] Facepunch 1EA · groups of 8+ · monthly · 14 on average10/300
  5. nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average4/200
  6. RustGalaxy Nexus Hong KongEA · groups of 100+ · monthly · 2 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [SEA] facepunch Premium 10, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does [SEA] facepunch Premium 10 wipe, and on which day?

The only wipe on [SEA] facepunch Premium 10 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 2 days 5 hours ago. Its tags state a monthly wipe schedule.

About the server

On what version does [SEA] facepunch Premium 10 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] facepunch Premium 10 runs. The same protocol is required to join, and Steam takes care of updating it.

Has [SEA] facepunch Premium 10 stayed online, and is it up now?

Offline at the moment, [SEA] facepunch Premium 10 was last seen 2 days 3 hours ago. The last 7 full days gave 3 of 168 hours up, or 2% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [SEA] facepunch Premium 10 sit?

The EA tag is how [SEA] facepunch Premium 10 places itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 121.180.200.186:28015.

Lists and tags

What is meant by each tag on [SEA] facepunch Premium 10?

These tags come from [SEA] facepunch Premium 10 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; EA (East Asia): Its browser listing sits under East Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [SEA] facepunch Premium 10?

The Rust Insights lists that carry [SEA] facepunch Premium 10 are Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player counts

What does the population of [SEA] facepunch Premium 10 look like?

[SEA] facepunch Premium 10 was last seen 2 days 3 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

Where does [SEA] facepunch Premium 10 sit in the rankings?

[SEA] facepunch Premium 10 holds #15,369 for player hours over the last seven days, #501 in Asia and in the top 70% of all ranked servers.

Rules and settings

What settings and rules apply on [SEA] facepunch Premium 10?

The name of [SEA] facepunch Premium 10 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

What is the map on [SEA] facepunch Premium 10?

[SEA] facepunch Premium 10 runs a procedural map of size 4,500 with seed 1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to [SEA] facepunch Premium 10?

Open the console with F1 in Rust and enter client.connect 121.180.200.186:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.