Server profile · EA
test01
Offline, with 1 of 1 players on; ranked #13,247 of every public Rust server. It last wiped 53d ago.
Offline EA 113.78.5.219:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Next wipe Friday 30 October, 05:02 UTC, in 2d 7h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does test01 wipe, and how often?
An estimate from biweekly: 14 days after its last wipe gives the next wipe on test01. You can expect the next wipe on Friday 30 October at 05:02 UTC. The world you are playing on now was made 53 days 16 hours ago. Its tags carry an every-two-weeks wipe schedule.
About the server
What Rust version is live on test01?
Rust network protocol 2633 and build 164530 on Windows is what test01 runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is test01, and is it up at the moment?
The last sighting of test01 was 40 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 September 2026.
Where does test01 run from?
The EA tag is how test01 places itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 113.78.5.219:28015.
Tags
Which meanings sit behind the tags on test01?
These tags come from test01 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): Its browser listing sits under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does test01 turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry test01 are Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
How many players are on test01 right now?
test01 is offline at the moment; the last sighting was 40 days 1 hours ago.
In the ranking of Rust servers, where does test01 place?
In Asia, test01 is #461; across all ranked servers it is #13,247 on seven-day player hours, in the top –.
Map and rules
How is test01 configured, and what rules apply?
No gather rate appears in the name of test01. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
What is the map on test01?
The game generates the map on test01, which is procedural.
Connecting
What is the way to join test01?
Open the console with F1 in Rust and enter client.connect 113.78.5.219:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.