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Rust Insights

Server profile

[EU] Facepunch 15

Online, with 0 of 300 players on; ranked #952 of every public Rust server, the top 4%. It last wiped 28d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
0/ 300 players now 0% full
107-day averagepeak 30
#952ranktop 4%
28d agolast wipemonthly schedule
6d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304002:0011:0021:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020002:0011:0021:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

298 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

0100200300400+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW28d ago 298+210 queue – running 32

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average53/200
  3. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average45/100
  4. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 119 on average27/300
  5. Rusty Moose |EU Small|EU · groups of 8+ · monthly · 69 on average35/200
  6. MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10EU · groups of 16+ · monthly · 45 on average7/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [EU] Facepunch 15, what happens on wipe day?

At their busiest, its recent wipes drew 298 players on average. 43 hours after the latest wipe came the peak, and a further 210 stood in the queue.

When does [EU] Facepunch 15 wipe, and how often?

The only wipe on [EU] Facepunch 15 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 28 days 8 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server

How well does [EU] Facepunch 15 perform?

Average server fps over the last 48 hours was 123, with a floor of 86. Buildings, deployables and the rest took the entity count as high as 145,104. The highest memory figure was 5,915 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [EU] Facepunch 15 currently run?

Running on Windows, [EU] Facepunch 15 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has [EU] Facepunch 15 stayed online, and is it up now?

Right now [EU] Facepunch 15 is up and running. The uptime it reports puts the last restart at about 19 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [EU] Facepunch 15 sit?

The name of [EU] Facepunch 15 points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 109.200.194.196:28015.

Lists and tags

How should you read the tags listed for [EU] Facepunch 15?

The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): 300 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what [EU] Facepunch 15 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates [EU] Facepunch 15?

The same operator probably runs them: [EU] Facepunch 15 publishes a playrust.com hostname, and so do 124 other servers we track.

Where does [EU] Facepunch 15 turn up among the Rust Insights lists and filters?

[EU] Facepunch 15 appears among the following Rust Insights lists: Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Vanilla Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Population history

How many players are on [EU] Facepunch 15 right now, and how does that number move?

[EU] Facepunch 15 shows 0 players at the moment, against 300 slots. A weekly average of 10 players goes with a peak of 30. Its strongest hour in the past 48 was 19:00 UTC, with an average of 21 players.

How does [EU] Facepunch 15 compare with other Rust servers in the ranking?

Player hours over seven days put [EU] Facepunch 15 at #952, within the top 4% of the ranked field.

Settings and rules

How is [EU] Facepunch 15 configured, and what rules apply?

No gather rate appears in the name of [EU] Facepunch 15. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It appears under Official in the game's server list. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] Facepunch 15?

The game generates the map on [EU] Facepunch 15: procedural, size 4,500, seed 378430328. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to [EU] Facepunch 15?

Type client.connect 109.200.194.196:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players 300 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc3
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.