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Rust Insights

Server profile

[CAN] Facepunch Large 1

Online, with 2 of 400 players on; ranked #779 of every public Rust server, the top 4%. It last wiped 27d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
2/ 400 players now 0% full
147-day averagepeak 33
#779ranktop 4%
27d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304012:0021:0006:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040012:0021:0006:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

23 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 23 – running 9

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average363/375
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average192/200
  3. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average37/200
  4. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average63/100
  5. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 123 on average129/300
  6. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 111 on average42/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does [CAN] Facepunch Large 1 look like once wipe day arrives?

At their busiest, its recent wipes drew 23 players on average. The peak crowd on this wipe came 47 hours after it started.

How often does [CAN] Facepunch Large 1 wipe, and on which day?

The only wipe on [CAN] Facepunch Large 1 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 17 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

Does [CAN] Facepunch Large 1 hold a steady frame rate?

Server fps averaged 248 over 48 hours; the lowest reading was 208. The world held a peak of 180,701 entities, counting buildings, deployables and all the rest. Memory use peaked at 6,504 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [CAN] Facepunch Large 1 on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [CAN] Facepunch Large 1. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [CAN] Facepunch Large 1, and is it online?

At the time of this check [CAN] Facepunch Large 1 is online. About 21 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does [CAN] Facepunch Large 1 sit?

No region is published by [CAN] Facepunch Large 1. Rust Insights reports the location a server declares, not the physical place of the machine. 148.113.198.15:28015 is where it answers.

Tags

How should you read the tags listed for [CAN] Facepunch Large 1?

The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The slot count is 400; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is open to new players on this server; sc2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what [CAN] Facepunch Large 1 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who operates [CAN] Facepunch Large 1?

A playrust.com hostname is published by [CAN] Facepunch Large 1, and by 124 other servers we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature [CAN] Facepunch Large 1?

[CAN] Facepunch Large 1 appears among the following Rust Insights lists: Rust servers running the tutorial, Official Rust servers, listed and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Player counts

How many players are on [CAN] Facepunch Large 1 right now, and how does that number move?

[CAN] Facepunch Large 1 shows 2 players at the moment, against 400 slots. Over the past week it peaked at 33 and averaged 14 players. Look at the last 48 hours and the peak hour is 01:00 UTC, at 23 players on average.

Where does [CAN] Facepunch Large 1 sit in the rankings?

The player-hours ranking for the last seven days puts [CAN] Facepunch Large 1 at #779, among the top 4% of all ranked servers.

Settings and rules

What are the settings and rules for [CAN] Facepunch Large 1?

No gather rate appears in the name of [CAN] Facepunch Large 1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Rust's in-game Official tab lists this server. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

What is the map on [CAN] Facepunch Large 1?

Size 5,000 and seed 1205868088 define the procedural map on [CAN] Facepunch Large 1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto [CAN] Facepunch Large 1?

Type client.connect 148.113.198.15:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players The slot count is 400.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is open to new players on this server.

Other

sc2
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.