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Rust Insights

Server profile · NA

CZR.gg | Solo | Weekly | Monday

Online, with 2 of 100 players on; ranked #2,955 of every public Rust server, the top 13%. It last wiped 1d ago.

Filed under weekly wipes vanillacarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 100 players now 2% full
17-day averagepeak 6
#2,955ranktop 13% · #483 in NA
1d agolast wipeweekly schedule
5d 15hnext wipeMon 2 Nov, 20:58 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0246806:0015:0000:0010:0019:0004:00Wiped Mon 26 Oct, 20:58 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608006:0015:0000:0010:0019:0004:00Wiped Mon 26 Oct, 20:58 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Monday 2 November, 20:58 UTC, in 5d 15h. Every Monday at 20:58 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
7 wipe-day peak players, last three wipes
40% crowd held else halves by day 3

Coming wipes

  1. 5d 15hMon 2 Nov, 20:58 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 12d 15hMon 9 Nov, 20:58 UTC
  4. 19d 15hMon 16 Nov, 20:58 UTC
  5. 26d 15hMon 23 Nov, 20:58 UTC
  6. 33d 15hMon 30 Nov, 20:58 UTC
  7. 36d 13hThu 3 Dec, 19:00 UTCFW
  8. 40d 15hMon 7 Dec, 20:58 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctMon 12 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:58 UTC1d ago – – running 1
Mon 19 Oct, 20:58 UTC8d ago 7 halved by day 3 7 days 0
Mon 12 Oct, 20:58 UTC15d ago 5 halved by day 3 7 days 0
Mon 5 Oct, 20:58 UTC22d ago 9 halved by day 2 7 days 0
Thu 1 Oct, 17:37 UTC FW26d ago 4 held half 4.1 days 0
Mon 28 Sep, 20:58 UTC29d ago 8 held half 2.9 days 0
Mon 21 Sep, 20:58 UTC36d ago 8 halved by day 3 7 days 0
Mon 14 Sep, 20:59 UTC43d ago 5 halved by day 3 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average32/250
  2. Rustoria.co - US MainNA · groups of 16+ · weekly · 233 on average51/250
  3. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 189 on average479/525
  4. Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average11/100
  5. Rustoria.co - US MondaysNA · groups of 12+ · weekly · 147 on average321/375
  6. Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 142 on average37/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at CZR.gg | Solo | Weekly | Monday?

The average busiest point of its recent wipes was 7 players. 3 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 40% of its recent wipes. Otherwise, half the peak was lost by day 3.

On what schedule does CZR.gg | Solo | Weekly | Monday wipe?

Wipes on CZR.gg | Solo | Weekly | Monday come every Monday at 20:58 UTC. You can expect the next wipe on Monday 2 November at 20:58 UTC. The world you are playing on now was made 32 hours ago. The tags list wipes as weekly.

Server details

Does CZR.gg | Solo | Weekly | Monday hold a steady frame rate?

The 48-hour average for server fps is 59, and 28 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 99,122. The highest memory figure was 4,025 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does CZR.gg | Solo | Weekly | Monday currently run?

Running on Linux, CZR.gg | Solo | Weekly | Monday is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has CZR.gg | Solo | Weekly | Monday stayed online, and is it up now?

Right now CZR.gg | Solo | Weekly | Monday is up and running. About 15 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does CZR.gg | Solo | Weekly | Monday run from?

Its NA tag is what CZR.gg | Solo | Weekly | Monday uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 104.143.2.43:28025 is where it answers.

Tags

How should you read the tags listed for CZR.gg | Solo | Weekly | Monday?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser files this server under North America; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what CZR.gg | Solo | Weekly | Monday publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs CZR.gg | Solo | Weekly | Monday?

The same operator probably runs them: CZR.gg | Solo | Weekly | Monday publishes a czr.gg hostname, and so do 6 other servers we track.

Where does CZR.gg | Solo | Weekly | Monday turn up among the Rust Insights lists and filters?

CZR.gg | Solo | Weekly | Monday appears among the following Rust Insights lists: Best Rust community servers, North American Rust servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Population

How many players are on CZR.gg | Solo | Weekly | Monday right now, and how does that number move?

CZR.gg | Solo | Weekly | Monday shows 2 players at the moment, against 100 slots. Over the past week it peaked at 6 and averaged 1 players. Look at the last 48 hours and the peak hour is 00:00 UTC, at 5 players on average.

Where does CZR.gg | Solo | Weekly | Monday sit in the rankings?

CZR.gg | Solo | Weekly | Monday holds #2,955 for player hours over the last seven days, #483 in North America and in the top 13% of all ranked servers.

Settings and rules

How is CZR.gg | Solo | Weekly | Monday configured, and what rules apply?

No gather rate appears in the name of CZR.gg | Solo | Weekly | Monday. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. It runs plugins, Carbon of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on CZR.gg | Solo | Weekly | Monday?

The map on CZR.gg | Solo | Weekly | Monday is custom, size 4,000, with its file published for download here.

How to join

How do you connect to CZR.gg | Solo | Weekly | Monday?

To connect, start Rust and enter client.connect 104.143.2.43:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/WBuDvDaU2m.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^y,^w,^v,NA,gmrust,cs168909,ts8,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America The server browser files this server under North America.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.