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Rust Insights

Server profile · NA

CZR.gg | Solo/Duo/Trio | Biweekly | Thursday

Online, with 0 of 100 players on; ranked #2,439 of every public Rust server, the top 11%. It last wiped 5d ago.

Filed under biweekly wipes vanillacarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
27-day averagepeak 6
#2,439ranktop 11% · #386 in NA
5d agolast wipebiweekly schedule
8d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246813:0022:0007:0016:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608013:0022:0007:0016:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

13.9 days usual gap between real wipes
67% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
33% crowd held else halves by day 7

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 22d 5hThu 19 Nov, 18:07 UTC
  3. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 44 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:07 UTC5d ago 6 – running 1
Thu 15 Oct, 22:25 UTC12d ago 3 held half 6.8 days 1
Thu 1 Oct, 17:36 UTC FW26d ago 4 halved by day 13 14.2 days 0
Thu 17 Sep, 20:58 UTC40d ago 7 halved by day 1 13.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 108 on average14/200
  2. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 78 on average8/200
  3. Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 46 on average10/200
  4. Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average18/100
  5. Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 32 on average11/200
  6. Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 31 on average4/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday look like once wipe day arrives?

The average busiest point of its recent wipes was 4 players. The peak crowd on this wipe came 44 hours after it started. In 33% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 7.

When does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday wipe, and how often?

Its tag sets the prediction: too few wipes on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 5 days 18 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server

How well does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday perform?

Average server fps over the last 48 hours was 60, with a floor of 41. At its highest the entity count reached 97,532: buildings, deployables and everything else. Memory use peaked at 4,040 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for CZR.gg | Solo/Duo/Trio | Biweekly | Thursday. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is CZR.gg | Solo/Duo/Trio | Biweekly | Thursday, and is it up at the moment?

Right now CZR.gg | Solo/Duo/Trio | Biweekly | Thursday is up and running. About 21 hours ago is when it last restarted, judged from the uptime it reports. It spent 156 of the last 7 full days' 168 hours up, 93% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday sit?

Its NA tag is what CZR.gg | Solo/Duo/Trio | Biweekly | Thursday uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 104.143.2.43:28020.

Lists and tags

Which meanings sit behind the tags on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?

When the game's server browser reads CZR.gg | Solo/Duo/Trio | Biweekly | Thursday, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Its browser listing sits under North America; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?

The same operator probably runs them: CZR.gg | Solo/Duo/Trio | Biweekly | Thursday publishes a czr.gg hostname, and so do 6 other servers we track.

Where does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday turn up among the Rust Insights lists and filters?

CZR.gg | Solo/Duo/Trio | Biweekly | Thursday appears among the following Rust Insights lists: Best Rust community servers, North American Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population history

What does the population of CZR.gg | Solo/Duo/Trio | Biweekly | Thursday look like?

At the time of this refresh, CZR.gg | Solo/Duo/Trio | Biweekly | Thursday holds 0 players on 100 slots. Over the past week it peaked at 6 and averaged 2 players. Look at the last 48 hours and the peak hour is 16:00 UTC, at 5 players on average.

In the ranking of Rust servers, where does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday place?

CZR.gg | Solo/Duo/Trio | Biweekly | Thursday holds #2,439 for player hours over the last seven days, #386 in North America and in the top 11% of all ranked servers.

Rules and settings

How is CZR.gg | Solo/Duo/Trio | Biweekly | Thursday configured, and what rules apply?

The name of CZR.gg | Solo/Duo/Trio | Biweekly | Thursday does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Carbon is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?

The map on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday is custom, size 4,000, with its file published for download here.

How to join

What is the way to join CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?

Type client.connect 104.143.2.43:28020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/WBuDvDaU2m is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^y,^b,^v,NA,gmrust,cs168909,ts8,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Region

NA
North America Its browser listing sits under North America.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.