Skip to the story

Live edition41,424 playing on 11,618 servers

Rust Insights

Server profile · NA

CZR.gg | Solo/Duo | Weekly | Monday

Online, with 3 of 100 players on; ranked #2,958 of every public Rust server, the top 13%. It last wiped 1d ago.

Filed under weekly wipes vanillacarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
3/ 100 players now 3% full
17-day averagepeak 7
#2,958ranktop 13% · #486 in NA
1d agolast wipeweekly schedule
5d 13hnext wipeMon 2 Nov, 20:58 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0246808:0017:0002:0012:0021:0006:00Wiped Mon 26 Oct, 20:58 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608008:0017:0002:0012:0021:0006:00Wiped Mon 26 Oct, 20:58 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Monday 2 November, 20:58 UTC, in 5d 13h. Every Monday at 20:58 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
60% crowd held else halves by day 4

Coming wipes

  1. 5d 13hMon 2 Nov, 20:58 UTC
  2. 8d 11hThu 5 Nov, 19:00 UTCFW
  3. 12d 13hMon 9 Nov, 20:58 UTC
  4. 19d 13hMon 16 Nov, 20:58 UTC
  5. 26d 13hMon 23 Nov, 20:58 UTC
  6. 33d 13hMon 30 Nov, 20:58 UTC
  7. 36d 11hThu 3 Dec, 19:00 UTCFW
  8. 40d 13hMon 7 Dec, 20:58 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:58 UTC1d ago – – running 0
Mon 19 Oct, 20:58 UTC8d ago 3 held half 7 days 0
Mon 12 Oct, 20:58 UTC15d ago 2 halved by day 4 7 days 0
Mon 5 Oct, 20:58 UTC22d ago 5 halved by day 4 7 days 0
Thu 1 Oct, 17:37 UTC FW26d ago 4 held half 4.1 days 1
Mon 28 Sep, 20:58 UTC29d ago 5 held half 2.9 days 1
Mon 21 Sep, 20:58 UTC36d ago 5 halved by day 3 7 days 4
Mon 14 Sep, 20:59 UTC43d ago 7 halved by day 1 7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average28/250
  2. Rustoria.co - US MainNA · groups of 16+ · weekly · 233 on average28/250
  3. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 190 on average366/400
  4. Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average5/100
  5. Rustoria.co - US MondaysNA · groups of 12+ · weekly · 148 on average258/275
  6. Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 142 on average15/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does CZR.gg | Solo/Duo | Weekly | Monday look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 4 hours into the latest wipe, the crowd on the server reached its peak. In 60% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 4.

When does CZR.gg | Solo/Duo | Weekly | Monday wipe, and how often?

The wipe rhythm on CZR.gg | Solo/Duo | Weekly | Monday is every Monday at 20:58 UTC. You can expect the next wipe on Monday 2 November at 20:58 UTC. 34 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.

About the server

Does CZR.gg | Solo/Duo | Weekly | Monday hold a steady frame rate?

Average server fps over the last 48 hours was 59, with a floor of 25. The world held a peak of 96,930 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,013 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on CZR.gg | Solo/Duo | Weekly | Monday?

Running on Linux, CZR.gg | Solo/Duo | Weekly | Monday is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is CZR.gg | Solo/Duo | Weekly | Monday, and is it up at the moment?

At the time of this check CZR.gg | Solo/Duo | Weekly | Monday is online. Going by the uptime figure it gives, its last restart was around 17 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does CZR.gg | Solo/Duo | Weekly | Monday run from?

With its NA tag, CZR.gg | Solo/Duo | Weekly | Monday lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 104.143.2.43:28016.

Lists and tags

What is meant by each tag on CZR.gg | Solo/Duo | Weekly | Monday?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): Once a week it wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Find it in the browser under North America; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what CZR.gg | Solo/Duo | Weekly | Monday publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates CZR.gg | Solo/Duo | Weekly | Monday?

A czr.gg hostname is published by CZR.gg | Solo/Duo | Weekly | Monday, and by 6 other servers we track, which suggests the same operator runs them.

Where does CZR.gg | Solo/Duo | Weekly | Monday turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry CZR.gg | Solo/Duo | Weekly | Monday are Best Rust community servers, North American Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Population

How many players are on CZR.gg | Solo/Duo | Weekly | Monday right now, and how does that number move?

At the time of this refresh, CZR.gg | Solo/Duo | Weekly | Monday holds 3 players on 100 slots. The seven-day average is 1 players, and the highest point in that week was 7. Its strongest hour in the past 48 was 03:00 UTC, with an average of 5 players.

How does CZR.gg | Solo/Duo | Weekly | Monday compare with other Rust servers in the ranking?

In North America, CZR.gg | Solo/Duo | Weekly | Monday is #486; across all ranked servers it is #2,958 on seven-day player hours, in the top 13%.

Settings and rules

What are the settings and rules for CZR.gg | Solo/Duo | Weekly | Monday?

No gather rate appears in the name of CZR.gg | Solo/Duo | Weekly | Monday. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Carbon is the plugin count it runs. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map on CZR.gg | Solo/Duo | Weekly | Monday?

A custom map of size 4,000 is in use on CZR.gg | Solo/Duo | Weekly | Monday; download its published file from this page.

Connecting

What is the way to join CZR.gg | Solo/Duo | Weekly | Monday?

Open the console with F1 in Rust and enter client.connect 104.143.2.43:28016. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/WBuDvDaU2m.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^y,^w,^v,NA,gmrust,cs168909,ts8,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Once a week it wipes.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Region

NA
North America Find it in the browser under North America.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.