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Rust Insights

Server profile · NA

TIRust Chill Quad PVE

Online, with 0 of 200 players on; ranked #3,302 of every public Rust server, the top 15%. It last wiped 26d ago.

Filed under quad monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
17-day averagepeak 5
#3,302ranktop 15% · #546 in NA
26d agolast wipemonthly schedule
8d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5206:0015:0023:0008:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304006:0015:0023:0008:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 15% of all ranked servers, top 29% in NA, and #207 of the quad servers (top 25%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

4 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW26d ago 4 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average13/140
  2. BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average1/50
  3. Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average2/50
  4. Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average1/100
  5. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average23/200
  6. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average38/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On TIRust Chill Quad PVE, what happens on wipe day?

The average busiest point of its recent wipes was 4 players. The peak crowd on this wipe came 28 hours after it started.

How often does TIRust Chill Quad PVE wipe, and on which day?

Each month TIRust Chill Quad PVE wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 26 days 11 hours ago. The tags put wipes at monthly.

Server

Does TIRust Chill Quad PVE hold a steady frame rate?

Server fps averaged 19 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 98,943. It drew as much as 3,743 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does TIRust Chill Quad PVE currently run?

Running on Linux, TIRust Chill Quad PVE is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has TIRust Chill Quad PVE stayed online, and is it up now?

Right now TIRust Chill Quad PVE is up and running. The uptime it reports puts the last restart at about 12 hours ago. The last 7 full days gave 165 of 168 hours up, or 98% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does TIRust Chill Quad PVE run from?

With its NA tag, TIRust Chill Quad PVE lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 104.129.133.85:28099.

Lists and tags

What is meant by each tag on TIRust Chill Quad PVE?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots in total; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what TIRust Chill Quad PVE publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates TIRust Chill Quad PVE?

TIRust Chill Quad PVE and 3 other servers we track all publish a tirust.fun hostname, so the same operator most likely runs them.

Where does TIRust Chill Quad PVE turn up among the Rust Insights lists and filters?

These Rust Insights lists include TIRust Chill Quad PVE: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population history

What does the population of TIRust Chill Quad PVE look like?

At the time of this refresh, TIRust Chill Quad PVE holds 0 players on 200 slots. A weekly average of 1 players goes with a peak of 5. Its strongest hour in the past 48 was 05:00 UTC, with an average of 2 players.

How does TIRust Chill Quad PVE compare with other Rust servers in the ranking?

TIRust Chill Quad PVE holds #3,302 for player hours over the last seven days, #546 in North America and in the top 15% of all ranked servers. The quad ranking places it at #207.

Map and rules

What settings and rules apply on TIRust Chill Quad PVE?

Nothing about gather rate is given in the name of TIRust Chill Quad PVE. Groups are capped at 4 players under the name quad. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on TIRust Chill Quad PVE?

Size 3,875, custom map, TIRust Chill Quad PVE: the file is published and can be downloaded from this page.

Join

How do you connect to TIRust Chill Quad PVE?

To connect, start Rust and enter client.connect 104.129.133.85:28099 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://tirust.fun/.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots in total.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Its browser listing sits under North America.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.