Server profile · EA
test01
Offline, with 1 of 1 players on; ranked #13,376 of every public Rust server, the top 61%. It last wiped 26d ago.
Offline EA 103.152.113.5:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 1d 11h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does test01 wipe?
The date for test01's next wipe is an estimate, and biweekly: 14 days after its last wipe provides the basis. Friday 30 October at 05:49 UTC is when the next wipe is due. 26 days 12 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
Server details
On what version does test01 currently run?
The Rust build is network protocol 2634 and build 167584, running on Windows, for test01. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for test01, and is it online?
Offline at the moment, test01 was last seen 16 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 12 October 2026.
Where does test01 run from?
The EA tag is how test01 places itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. 103.152.113.5:28015 is where it answers.
Tags
How should you read the tags listed for test01?
When the game's server browser reads test01, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; EA (East Asia): Find it in the browser under East Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does test01 appear?
The Rust Insights lists that carry test01 are Best Rust community servers. On the server list, the filters that surface it are Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What does the population of test01 look like?
test01 was last seen 16 days 7 hours ago and is offline right now.
Where does test01 sit in the rankings?
In Asia, test01 is #481; across all ranked servers it is #13,376 on seven-day player hours, in the top 61%.
Rules and settings
What settings and rules apply on test01?
The name of test01 does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
What is the map on test01?
The map on test01 is procedural and the game generates it.
Join
How do you connect to test01?
Open the console with F1 in Rust and enter client.connect 103.152.113.5:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.