Skip to the story

Live edition45,616 playing on 11,643 servers

Rust Insights

Server profile · NA

[US] Skippy's Test Lab | 5x | PVE |

Online, with 0 of 20 players on; ranked #5,522 of every public Rust server, the top 25%. It last wiped 25d ago.

Filed under 5x monthly wipes vanillamoddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak 2
#5,522ranktop 25% · #926 in NA
25d agolast wipemonthly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75102:0017:0022:0004:0019:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040002:0017:0022:0004:0019:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Note: Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average15/200
  2. AnythingGoes | 100x PvP | No BP | Kits | MyMiniNA · groups of 16+ · 100x · monthly · 4 on average8/50
  3. Builders Like UsNA · groups of 32+ · monthly · 2 on average1/100
  4. TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average2/200
  5. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average160/999
  6. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average24/150

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does [US] Skippy's Test Lab | 5x | PVE | wipe?

the force wipe puts [US] Skippy's Test Lab | 5x | PVE |'s next wipe at an estimated time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 25 days 2 hours ago. Its tags state a monthly wipe schedule.

Server

Does [US] Skippy's Test Lab | 5x | PVE | hold a steady frame rate?

Server fps averaged 146 over 48 hours; the lowest reading was 56. The world held a peak of 90,299 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,524 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [US] Skippy's Test Lab | 5x | PVE | currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [US] Skippy's Test Lab | 5x | PVE |. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [US] Skippy's Test Lab | 5x | PVE |, and is it online?

[US] Skippy's Test Lab | 5x | PVE | is currently reachable and online. The uptime it reports puts the last restart at about 7 hours ago. The last 7 full days gave 96 of 168 hours up, or 57% of the time. On 19 October 2026 is when Rust Insights first saw it.

Where does [US] Skippy's Test Lab | 5x | PVE | run from?

The NA tag is how [US] Skippy's Test Lab | 5x | PVE | places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 98.2.204.240:28015.

Lists and tags

What is meant by each tag on [US] Skippy's Test Lab | 5x | PVE |?

When the game's server browser reads [US] Skippy's Test Lab | 5x | PVE |, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [US] Skippy's Test Lab | 5x | PVE | appear?

The Rust Insights lists that carry [US] Skippy's Test Lab | 5x | PVE | are 5x Rust servers, explained, Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Population

How many players are on [US] Skippy's Test Lab | 5x | PVE | right now, and how does that number move?

At the time of this refresh, [US] Skippy's Test Lab | 5x | PVE | holds 0 players on 20 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 03:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does [US] Skippy's Test Lab | 5x | PVE | place?

On the seven-day player-hours measure, [US] Skippy's Test Lab | 5x | PVE | is #5,522, in the top 25% of all ranked servers and #926 in North America.

Settings and rules

What settings and rules apply on [US] Skippy's Test Lab | 5x | PVE |?

A 5x gather rate is what the name of [US] Skippy's Test Lab | 5x | PVE | states. No group limit is set, so the game's default of 8 players applies. You get build & creative as the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

Which map is live on [US] Skippy's Test Lab | 5x | PVE |?

[US] Skippy's Test Lab | 5x | PVE | runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Join

How can you get onto [US] Skippy's Test Lab | 5x | PVE |?

To connect, start Rust and enter client.connect 98.2.204.240:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,^c,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^c
Creative Build anything you like without gathering: this is a sandbox.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.