Skip to the story

Live edition60,014 playing on 11,706 servers

Rust Insights

Server profile · EU

[DEV] RustyCabin PVE

Online, with 0 of 20 players on; ranked #15,262 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under moddedcarbonpve
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,262ranktop 69% · #2531 in EU
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:34 UTC27d ago 1 – running 0
Thu 1 Oct, 18:38 UTC FW28d ago 2 – 0.7 days 0
Sat 19 Sep, 11:36 UTC40d ago 1 halved by day 2 12.3 days 1
Tue 15 Sep, 19:23 UTC44d ago 1 halved by day 1 3.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average151/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average17/100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average7/200
  4. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average17/200
  5. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 28 on average12/140
  6. [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average25/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [DEV] RustyCabin PVE look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.5.

On what schedule does [DEV] RustyCabin PVE wipe?

[DEV] RustyCabin PVE wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 14 hours ago.

Server

Which Rust version is [DEV] RustyCabin PVE on?

Rust network protocol 2634 and build 166494 on Linux is what [DEV] RustyCabin PVE runs. Joining needs your game on the same protocol, which Steam updates for you.

Has [DEV] RustyCabin PVE stayed online, and is it up now?

Right now [DEV] RustyCabin PVE is up and running. It spent 143 of the last 7 full days' 168 hours up, 85% of the time. Rust Insights first logged this server on 15 September 2026.

In which location does [DEV] RustyCabin PVE sit?

The EU tag is how [DEV] RustyCabin PVE places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 98.128.242.189:28015.

Tags

What is meant by each tag on [DEV] RustyCabin PVE?

When the game's server browser reads [DEV] RustyCabin PVE, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [DEV] RustyCabin PVE?

The Rust Insights lists that carry [DEV] RustyCabin PVE are Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of [DEV] RustyCabin PVE look like?

At the time of this refresh, [DEV] RustyCabin PVE holds 0 players on 20 slots. Across the past week the mean was 0 players.

How does [DEV] RustyCabin PVE compare with other Rust servers in the ranking?

[DEV] RustyCabin PVE holds #15,262 for player hours over the last seven days, #2,531 in Europe and in the top 69% of all ranked servers.

Rules and settings

What settings and rules apply on [DEV] RustyCabin PVE?

Nothing about gather rate is given in the name of [DEV] RustyCabin PVE. No group limit is set, so the game's default of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Join

How can you get onto [DEV] RustyCabin PVE?

To connect, start Rust and enter client.connect 98.128.242.189:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^r,EU,^p,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp20
Max players It holds 20 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.