Server profile
Local Build
Offline, with 1 of 10 players on; ranked #13,777 of every public Rust server, the top 61%. It last wiped 26d ago.
Offline 94.41.166.47:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |154/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes32/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA35/100
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Local Build wipe, and on which day?
The record of Local Build's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days have passed since its current world was created.
Server details
What Rust version is live on Local Build?
Rust network protocol 2634 and build 166652 on Linux is what Local Build runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Local Build stayed online, and is it up now?
Local Build is offline at the moment; the last time it was seen was 22 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 6 October 2026.
Where does Local Build run from?
A region is not published by Local Build. Rust Insights reports the location a server declares, not the physical place of the machine. 94.41.166.47:28015 is where it answers.
Tags
Which meanings sit behind the tags on Local Build?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Local Build publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Local Build?
These Rust Insights lists include Local Build: Best Rust community servers and Rust build and creative servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of Local Build look like?
Local Build is offline at the moment; the last sighting was 22 days 10 hours ago.
Where does Local Build sit in the rankings?
On player hours for the last seven days, Local Build sits at #13,777, inside the top 61% of ranked servers.
Settings and rules
What settings and rules apply on Local Build?
No gather rate appears in the name of Local Build. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.
Which map is live on Local Build?
A procedural map, generated by the game, is what Local Build runs.
How to join
How can you get onto Local Build?
To connect, start Rust and enter client.connect 94.41.166.47:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.