Server profile
Local Build
Offline, with 1 of 10 players on; ranked #14,109 of every public Rust server, the top 60%. It last wiped 27d ago.
Offline 94.41.131.16:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
When does Local Build wipe, and how often?
Its rhythm cannot be read yet: Local Build has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 18 hours ago.
About the server
What Rust version is live on Local Build?
Rust network protocol 2633 and build 165217 on Linux is what Local Build runs. The same protocol is required to join, and Steam takes care of updating it.
Has Local Build stayed online, and is it up now?
Local Build is offline at the moment; the last time it was seen was 26 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
Where does Local Build run from?
No region is published by Local Build. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 94.41.131.16:28015.
Server tags
What is meant by each tag on Local Build?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Local Build publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Local Build appear?
These Rust Insights lists include Local Build: Best Rust community servers and Rust build and creative servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Local Build right now, and how does that number move?
Local Build is offline at the moment; the last sighting was 26 days 3 hours ago.
In the ranking of Rust servers, where does Local Build place?
Player hours over seven days put Local Build at #14,109, within the top 60% of the ranked field.
Settings and rules
How is Local Build configured, and what rules apply?
The name of Local Build does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
Which map is live on Local Build?
The game generates the map on Local Build, which is procedural.
Join
How do you connect to Local Build?
Type client.connect 94.41.131.16:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.