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Rust Insights

Server profile

LOCAL - Staging Livestock Test

Offline, with 1 of 5 players on; ranked #13,792 of every public Rust server, the top 62%. It last wiped 28d ago.

Filed under
Launch Rust and join
1/ 5 players now 20% full
07-day averagepeak –
#13,792ranktop 62%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:06 UTC28d ago 1 – running 1
Wed 30 Sep, 18:26 UTC28d ago 1 – 0.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average208/999
  4. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average81/999
  5. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average39/150
  6. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average19/100

The short version

Quick answers

From the figures on this page.

Wipe days

On LOCAL - Staging Livestock Test, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

On what schedule does LOCAL - Staging Livestock Test wipe?

The record of LOCAL - Staging Livestock Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 28 days 5 hours have passed since its current world was created.

Server

What Rust version is live on LOCAL - Staging Livestock Test?

Running on Windows, LOCAL - Staging Livestock Test is on Rust network protocol 2634 and build 166925. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for LOCAL - Staging Livestock Test, and is it online?

LOCAL - Staging Livestock Test is offline at the moment; the last time it was seen was 22 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 30 September 2026 is when Rust Insights first saw it.

What location is listed for LOCAL - Staging Livestock Test?

There is no region published for LOCAL - Staging Livestock Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 92.209.144.131:28015.

Tags

How should you read the tags listed for LOCAL - Staging Livestock Test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166925 (Build): Build 166925 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^k (Build server): Use it to design bases and practise builds are what LOCAL - Staging Livestock Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does LOCAL - Staging Livestock Test appear?

These Rust Insights lists include LOCAL - Staging Livestock Test: Rust build and creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more.

Player counts

What does the population of LOCAL - Staging Livestock Test look like?

LOCAL - Staging Livestock Test is offline at the moment; the last sighting was 22 days 23 hours ago.

In the ranking of Rust servers, where does LOCAL - Staging Livestock Test place?

The player-hours ranking for the last seven days puts LOCAL - Staging Livestock Test at #13,792, among the top 62% of all ranked servers.

Map and rules

How is LOCAL - Staging Livestock Test configured, and what rules apply?

The name of LOCAL - Staging Livestock Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on LOCAL - Staging Livestock Test?

A procedural map, generated by the game, is what LOCAL - Staging Livestock Test runs.

Join

What is the way to join LOCAL - Staging Livestock Test?

To connect, start Rust and enter client.connect 92.209.144.131:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs166925
Build Build 166925 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^k
Build server Use it to design bases and practise builds.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.