Server profile
Rustoria.co - US Main Preview Server (Map #1)
Offline, with 1 of ? players on; ranked #13,622 of every public Rust server, the top 62%. It last wiped 19d ago.
Offline 91.98.92.205:28010 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:32 UTC19d ago | 3 | – | running | 0 |
| Thu 8 Oct, 00:28 UTC20d ago | 3 | – | 0.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Rustoria.co - US Main Preview Server (Map #1)?
Recent wipes peaked at 3 players on average. 9 hours after the latest wipe, the crowd peaked.
When does Rustoria.co - US Main Preview Server (Map #1) wipe, and how often?
Too few wipes are on record for Rustoria.co - US Main Preview Server (Map #1) to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 19 days 16 hours have passed since its current world was created.
About the server
What Rust version is live on Rustoria.co - US Main Preview Server (Map #1)?
The Rust build is network protocol 2634 and build 167231, running on Linux, for Rustoria.co - US Main Preview Server (Map #1). Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rustoria.co - US Main Preview Server (Map #1), and is it online?
Offline at the moment, Rustoria.co - US Main Preview Server (Map #1) was last seen 19 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
What location is listed for Rustoria.co - US Main Preview Server (Map #1)?
The name of Rustoria.co - US Main Preview Server (Map #1) points to North America, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.98.92.205:28010.
Server tags
How should you read the tags listed for Rustoria.co - US Main Preview Server (Map #1)?
The tags gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another; builds (Build server): Design and practise your bases here; creative (Creative): A sandbox: nothing is gathered and you build freely; training (Combat training): Practise aim and PvP here, and the loot is provided; modded (Modded): Modded is its listing, because plugins or settings change how the game plays are what Rustoria.co - US Main Preview Server (Map #1) publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rustoria.co - US Main Preview Server (Map #1) appear?
Rustoria.co - US Main Preview Server (Map #1) appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player counts
How many players are on Rustoria.co - US Main Preview Server (Map #1) right now?
The last time Rustoria.co - US Main Preview Server (Map #1) was seen online was 19 days 6 hours ago, and it is offline now.
How does Rustoria.co - US Main Preview Server (Map #1) compare with other Rust servers in the ranking?
Player hours over seven days put Rustoria.co - US Main Preview Server (Map #1) at #13,622, within the top 62% of the ranked field.
Map and rules
What are the settings and rules for Rustoria.co - US Main Preview Server (Map #1)?
The name of Rustoria.co - US Main Preview Server (Map #1) does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rustoria.co - US Main Preview Server (Map #1)?
Size 4,500 and seed 1337 define the procedural map on Rustoria.co - US Main Preview Server (Map #1), generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.
Join
How do you connect to Rustoria.co - US Main Preview Server (Map #1)?
Open the console with F1 in Rust and enter client.connect 91.98.92.205:28010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.